Class 11 · Coaching volume 1 · module pp. 107–201

Motion in a Straight Line

Separate position, displacement and distance; connect graphs with equations; then handle relative motion, gravity and changes of direction.

9 concepts38 worked examples2 visual experiments

Understand the idea → see it move → solve a question. Extra theory is there when you need it.

Textbook alignment: NCERT Class 11 Physics · chapter 2. Coaching order and separate foundation modules follow your uploaded index.

1 Basics

Position, displacement and distance

Choose an origin and a positive direction. Position is the signed coordinate relative to that origin; displacement is the change in coordinate. Distance counts every part of the path and is never negative.

A body can return to its starting point with zero displacement but a positive distance. Divide the path at each turning point to calculate distance. A coordinate can be positive while the body is moving in the negative direction.

Position, displacement and distance
\[ \Delta x=x_f-x_i,\qquad d=\sum_j|\Delta x_j| \]
Symbols and assumptions: xᵢ and x_f are initial and final positions (m); Δx is displacement (m); d is total distance (m); j labels path segments without reversal. Coordinates depend on the chosen origin.
Other useful formulas
Distance from a position function
\[ d=\sum_k\left|x(t_k)-x(t_{k-1})\right|,\quad t_k=\text{times where }v=0 \]
Symbols and assumptions: x(t) is position (m); the interval is split at every time t_k where velocity changes sign; d is total distance (m). Without a reversal there is one piece and d = |Δx|.
Visual experiment

Displacement remembers only the endpoints

Move to a turning point and return partway. Watch the path length grow while the endpoint displacement can shrink.

The equation walkthrough below explains this experiment. Interactive controls load when JavaScript is available.

Predict before you change an input

Returning exactly to the start gives…

Use this in a question

A journey has more than one direction.

  1. Add the lengths of all legs for distance.
  2. Subtract initial position from final position for displacement.
  3. Use displacement for average velocity; distance for average speed.
Why the equation works · optional
  1. 1

    Locate the endpoint

    \[ x_f=A-B \]

    Subtract the return distance because that leg points in the negative direction.

  2. 2

    Compare endpoints

    \[ \Delta x=x_f-x_i=A-B \]

    Displacement is signed and ignores the route taken.

  3. 3

    Add every part of the path

    \[ d=A+B\ge|\Delta x| \]

    Distance is nonnegative. Equality holds only when the path has no reversal over a nonzero distance.

Model and symbols: Motion along one line: start at 0 m, travel to A ≥ 0, then travel back by B ≥ 0. This lab shows geometry rather than a time law.

Watch the assumption

Position sign, velocity sign and acceleration sign describe three different things.

Worked example

A particle goes from x=−2 m to x=5 m, then returns to x=1 m. Find displacement and distance.

Show solution

Displacement is 1−(−2)=3 m. Distance is 7+4=11 m. The return journey decreases position while increasing distance.

Worked example · Numerical

A particle moves as \(x=t^2-4t+3\) (SI units). Find its distance and displacement from \(t=0\) to \(t=5\) s.

Show solution
  1. \(v=2t-4\), which is zero at \(t=2\) s. Split the interval there.
  2. \(x(0)=3\) m, \(x(2)=-1\) m, \(x(5)=8\) m.
  3. Distance \(=|{-1}-3|+|8-(-1)|=4+9=13\) m.
  4. Displacement \(=8-3=5\) m.

Answer: Distance 13 m, displacement 5 m

More solved problem patterns
Worked example · Ratio

A runner goes once round half of a circular track of radius 70 m. Find the ratio of distance to displacement. Use \(\pi=22/7\).

Show solution
  1. Distance = half the circumference = \(\pi R=220\) m.
  2. Displacement = diameter = \(2R=140\) m.
  3. Ratio \(=220/140=11/7=\pi/2\).

Answer: 11 : 7 (that is, π : 2)

Worked example · Statement

Statement I: The distance travelled by a body can never be less than the magnitude of its displacement. Statement II: The displacement of a body can be zero while the distance is not.

Show solution
  1. The straight line is the shortest path between two points, so distance ≥ |displacement|. Statement I is true.
  2. A round trip ends where it began, so displacement is zero while distance is positive. Statement II is true.

Answer: Both statements are true.

Go deeper · extra explanation and derivations
−3−2−10123456originfirst leg: +7 mback: 4 mdisplacement = +3 mstart x = −2 mdistance = 7 + 4 = 11 m
Moving from −2 m to 5 m and back to 1 m: distance adds both legs, displacement only compares the start and end.

Frame of reference: rest and motion are relative

A passenger sitting in a moving train is at rest relative to the train and moving relative to the platform. Every statement about position, velocity or rest needs a frame of reference: an origin, a positive direction and a clock. In one dimension, a single signed coordinate \(x\) is enough.

We treat the body as a point object when its size is small compared with the distance it moves.

Distance versus displacement: the key facts

  • Distance is a scalar and never negative. Displacement is a vector and can be positive, negative or zero.
  • \(|\text{displacement}|\le\text{distance}\). They are equal only when the body never reverses.
  • Distance never decreases with time. Displacement can decrease.
  • Zero displacement with non-zero distance is common (a round trip). Zero distance forces zero displacement.

For a position function \(x(t)\): find where \(v=dx/dt=0\) inside the interval, split there, and add the size of each piece.

A circular-path comparison

Although this chapter is one-dimensional, questions often compare distance and displacement on a circle of radius \(R\). Half a circle: distance \(\pi R\), displacement \(2R\). Quarter circle: \(\pi R/2\) and \(\sqrt2R\). Full circle: \(2\pi R\) and zero.

Question patterns
  • "x = t² − 4t + 3. Find distance and displacement in the first 5 s."
  • "Ratio of distance to displacement for half / three-quarter revolution."
  • "Which can be zero when the other is not?"
  • Statement questions on the properties of distance and displacement.
Another common mistake

Do not compute distance as \(|x(t_2)-x(t_1)|\) when the body turns back in between. Always check for \(v=0\) inside the interval first.

Another common mistake

Negative position does not mean negative velocity. A body at \(x=-5\) m can be moving in the \(+x\) direction.

Check the idea

2 Core

Average and instantaneous velocity and speed

Average velocity uses net displacement over total elapsed time. Average speed uses total distance over that time. Instantaneous speed is the magnitude of instantaneous velocity.

For equal time intervals, speeds average arithmetically. For equal distances, the slower leg takes longer and has a greater effect: calculate total distance divided by total time rather than averaging the speeds.

Average and instantaneous velocity and speed
\[ \bar v=\frac{\Delta x}{\Delta t},\quad \bar s=\frac{d}{\Delta t},\quad \bar s_{\rm equal\ distances}=\frac{2uv}{u+v} \]
Symbols and assumptions: v̄ is average signed velocity and s̄ is average speed (m/s); Δt is positive elapsed time (s); d is distance (m); u and v are positive speeds for two equal-distance legs. The last formula is not for equal-time legs.
Other useful formulas
Three equal distances
\[ \bar v=\frac{3v_1v_2v_3}{v_1v_2+v_2v_3+v_3v_1} \]
Symbols and assumptions: v₁, v₂, v₃ are the constant speeds (m/s) over three equal distances in the same direction.
Weighted average speed
\[ \bar v=\frac{\sum v_it_i}{\sum t_i}=\frac{\sum d_i}{\sum d_i/v_i} \]
Symbols and assumptions: vᵢ is the speed on part i (m/s), tᵢ its duration (s), dᵢ its distance (m). Use the first form when times are given and the second when distances are given.
t (s)x (m)chord: average velocitytangent: instantaneousvelocity at t = 2.5 s
The chord gives the average velocity over 1–4 s. For constant acceleration, the tangent at the mid-time 2.5 s is parallel to the chord.
Watch the assumption

An average of speeds is not generally the average speed of a journey.

Worked example

A rider covers 120 m at 4 m/s and another 120 m at 6 m/s. Find average speed.

Show solution

Times are 30 s and 20 s. Total distance 240 m divided by 50 s gives 4.8 m/s.

Worked example · Numerical

A car covers three equal parts of a straight road at 10, 20 and 60 m/s. Find its average speed.

Show solution
  1. Use \(\bar v=\dfrac{3v_1v_2v_3}{v_1v_2+v_2v_3+v_3v_1}\).
  2. Numerator: \(3\times10\times20\times60=36000\). Denominator: \(200+1200+600=2000\).
  3. \(\bar v=18\) m/s. The arithmetic mean, 30 m/s, would be wrong.

Answer: 18 m/s

More solved problem patterns
Worked example · Numerical

A body covers the first half of a distance at 10 m/s. For the second half, it moves at 20 m/s for half the time and 40 m/s for the other half. Find the average speed for the whole trip.

Show solution
  1. Second half: equal times, so its average speed is \((20+40)/2=30\) m/s.
  2. Now the two halves are equal distances at 10 and 30 m/s.
  3. \(\bar v=\dfrac{2\times10\times30}{10+30}=15\) m/s.

Answer: 15 m/s

Worked example · Numerical

For \(x=3t^2+2\) (SI units), find the average velocity between \(t=1\) s and \(t=3\) s, and the instantaneous velocity at \(t=2\) s.

Show solution
  1. \(x(1)=5\) m, \(x(3)=29\) m. Average velocity \(=24/2=12\) m/s.
  2. \(v=6t\), so \(v(2)=12\) m/s.
  3. They match because acceleration is constant and 2 s is the mid-time.

Answer: Both 12 m/s

Go deeper · extra explanation and derivations

Equal times and equal distances

Equal time intervals at speeds \(v_1\) and \(v_2\): total distance \(=(v_1+v_2)t\) in time \(2t\), so \(\bar v=\dfrac{v_1+v_2}{2}\) (arithmetic mean).

Equal distances \(d\) each: times are \(d/v_1\) and \(d/v_2\), so \(\bar v=\dfrac{2d}{d/v_1+d/v_2}=\dfrac{2v_1v_2}{v_1+v_2}\) (harmonic mean). The slower leg takes more time and pulls the average down.

For three equal distances: \(\bar v=\dfrac{3v_1v_2v_3}{v_1v_2+v_2v_3+v_3v_1}\). The harmonic mean is always less than or equal to the arithmetic mean.

Chord and tangent on an x–t graph

Average velocity between two times is the slope of the chord joining the two points. Instantaneous velocity is the slope of the tangent. As the interval shrinks, the chord turns into the tangent: \(v=\lim_{\Delta t\to0}\Delta x/\Delta t=dx/dt\).

For constant acceleration only, the average velocity equals \((u+v)/2\), and it equals the instantaneous velocity at the middle of the time interval.

Average speed versus average velocity

Average speed \(\ge|\text{average velocity}|\), because distance \(\ge|\text{displacement}|\). For a round trip, average velocity is zero but average speed is not. Instantaneous speed always equals the magnitude of instantaneous velocity, because over a tiny interval there is no time to turn back.

Question patterns
  • "First half distance at v₁, second half at v₂. Average speed?" (harmonic mean).
  • "First third / half of the time …" (arithmetic mean).
  • "Half the distance at v₀; of the remaining, half the time at v₁ and half at v₂."
  • "What speed is needed on the second half to average …?" (including impossible cases).
  • Average velocity from x(t) over an interval.
Another common mistake

If a car does the first half of a trip at 20 km/h, no speed on the second half can make the average 40 km/h. That would need the second half to take zero time.

Another common mistake

Average velocity \((u+v)/2\) is valid only for constant acceleration. For other motion use total displacement divided by total time.

Check the idea

3 Core

Acceleration and whether speed increases

Acceleration is the rate of change of velocity. Positive acceleration means velocity becomes more positive; it does not always mean speed increases. A negative velocity with positive acceleration moves toward zero and initially slows.

In one dimension, speed increases when velocity and acceleration have the same sign. At a reversal the velocity passes through zero; acceleration need not be zero. For nonuniform motion, differentiate the given position or velocity function.

Acceleration and whether speed increases
\[ a=\frac{dv}{dt},\qquad \frac{d(v^2)}{dt}=2va \]
Symbols and assumptions: v is signed velocity (m/s); a is acceleration (m/s²); t is time (s). The sign of va determines whether speed squared increases or decreases; the speed derivative at v=0 needs separate care.
Other useful formulas
Average acceleration and curvature
\[ \bar a=\frac{v_2-v_1}{t_2-t_1},\qquad a=\frac{d^2x}{dt^2} \]
Symbols and assumptions: v₁, v₂ are signed velocities (m/s) at times t₁, t₂ (s); x(t) is position (m). Velocity changes direction count as acceleration.
t (s)v (m/s)−844v < 0, a > 0: slowingv > 0, a > 0: speeding up
Acceleration is +2 m/s² throughout. Speed falls until the line crosses zero at 4 s, then rises. The sign of a alone does not decide speeding up or slowing down.
Watch the assumption

Negative acceleration is not a synonym for slowing down.

Worked example

A car has v=−8 m/s and a=+2 m/s² for 2 s. What is its final velocity and speed change?

Show solution

Final velocity is −8+2×2=−4 m/s. The speed falls from 8 to 4 m/s even though acceleration is positive.

Worked example · Numerical

For \(x=t^3-3t^2+5\) (SI units), decide whether the particle is speeding up or slowing down at \(t=0.5\) s and at \(t=1.5\) s.

Show solution
  1. \(v=3t^2-6t\), \(a=6t-6\).
  2. At 0.5 s: \(v=-2.25\) m/s, \(a=-3\) m/s². Same sign, so it is speeding up.
  3. At 1.5 s: \(v=-2.25\) m/s, \(a=+3\) m/s². Opposite signs, so it is slowing down.

Answer: Speeding up at 0.5 s; slowing down at 1.5 s

More solved problem patterns
Worked example · Graph

A v–t graph is a straight line from −8 m/s at \(t=0\) to +4 m/s at \(t=6\) s. Describe the motion.

Show solution
  1. Slope \(=12/6=2\) m/s², constant and positive.
  2. From 0 to 4 s, \(v\lt0\) and \(a\gt0\): the body moves backward and slows down.
  3. At 4 s it stops for an instant and reverses. After that, \(v\gt0\) and \(a\gt0\): it speeds up forward.

Answer: Slows down, turns at 4 s, then speeds up; a = +2 m/s² throughout

Worked example · Assertion–Reason

Assertion: A body can have zero velocity and non-zero acceleration at the same instant. Reason: Acceleration depends on how fast velocity is changing, not on the value of velocity.

Show solution
  1. At the top of a vertical throw, \(v=0\) while \(a=-g\). The assertion is true.
  2. The reason is true and it is exactly why the assertion holds: velocity is passing through zero while still changing.

Answer: Both true, and R correctly explains A.

Go deeper · extra explanation and derivations

The four sign cases

vaSpeedExample
++increasescar speeding up forward
+−decreasescar braking while moving forward
−+decreasesball falling while you take up as positive... no: ball rising with down as positive
−−increasesball falling, with up as positive

Rule: speed increases when \(v\) and \(a\) have the same sign and decreases when they have opposite signs.

Average and instantaneous acceleration

Average acceleration \(=\Delta v/\Delta t\), the slope of the chord on a v–t graph. Instantaneous acceleration \(a=dv/dt=d^2x/dt^2\), the slope of the tangent. On an x–t graph, acceleration shows as curvature: bending up means \(a\gt0\), bending down means \(a\lt0\), straight means \(a=0\).

Velocity is a vector, so a change of direction alone is an acceleration. A body that reverses from +10 m/s to −10 m/s in 4 s has average acceleration −5 m/s² even though its speed is the same at both ends.

Retardation

"Retardation" or "deceleration" means acceleration opposite to velocity, so the speed falls. It does not mean a negative sign. With a different choice of positive direction, the same retardation can have a positive sign.

Question patterns
  • "x = t³ − 3t² + … . Is the particle speeding up or slowing down at t = …?"
  • "A body has negative acceleration. Is its speed necessarily decreasing?"
  • "Velocity changes from +10 to −10 m/s in 4 s. Average acceleration?"
  • Assertion–reason on zero velocity with non-zero acceleration.
Another common mistake

At the turning point, velocity is zero but acceleration usually is not. A ball at the top of its flight still has \(a=-g\).

Another common mistake

"Uniform acceleration" means constant acceleration, not constant velocity.

Check the idea

4 Core

Constant-acceleration equations

When acceleration is constant, velocity changes linearly with time. The average of initial and final velocities then gives displacement. Eliminating time produces the equation that is useful when a stopping distance is known.

Choose a sign convention, list known quantities, and select the equation missing the unwanted unknown. These equations do not apply unchanged when acceleration depends on time, position or speed.

Constant-acceleration equations
\[ v=u+at,\quad s=ut+\tfrac12at^2,\quad v^2=u^2+2as,\quad s=\tfrac12(u+v)t \]
Symbols and assumptions: u and v are initial/final velocities (m/s); a is constant acceleration (m/s²); t is elapsed time (s); s is signed displacement (m). All velocities, displacements and accelerations use the same chosen positive direction.
Other useful formulas
Stopping distance with reaction time
\[ d=ut_r+\frac{u^2}{2a} \]
Symbols and assumptions: u is initial speed (m/s), t_r the reaction time (s), a the magnitude of constant retardation (m/s²), d the total stopping distance (m).
Using the final velocity
\[ s=vt-\tfrac12at^2 \]
Symbols and assumptions: v final velocity (m/s), a constant acceleration (m/s²), t time (s), s displacement (m). Useful when u is unknown.
Visual experiment

One motion, three connected graphs

Scrub time or play the cart. Read position, velocity, and acceleration together, including the instant when direction reverses.

The equation walkthrough below explains this experiment. Interactive controls load when JavaScript is available.

Predict before you change an input

When velocity is negative and acceleration is positive, the cart initially…

Use this in a question

Motion has constant acceleration and the question asks for x, v or t.

  1. Choose a positive direction and assign signs to u and a.
  2. Pick the constant-acceleration equation containing the known quantities.
  3. Check whether the object reverses direction before interpreting distance.
Why the equation works · optional
  1. 1

    Acceleration changes velocity

    \[ v(t)=u+at \]

    u is initial velocity (m/s), a is constant acceleration (m/s²), and t is elapsed time (s). The velocity graph has slope a.

  2. 2

    Velocity accumulates displacement

    \[ x(t)=ut+\frac12at^2 \]

    Position is the signed area under v(t). A negative area moves the cart toward decreasing x.

  3. 3

    Interpret the turning point

    \[ t_{\rm turn}=-\frac ua\quad(a\ne0) \]

    Only a turning time inside the observed interval matters. At that instant v = 0 but acceleration can remain nonzero.

Model and symbols: One-dimensional constant acceleration; x₀ = 0; positive is to the right; no boundaries or collisions. The track is rescaled to include the full trajectory.

Watch the assumption

If motion reverses, s is still net displacement; distance requires splitting at the turning time.

Worked example

A car moving at 20 m/s brakes with acceleration −4 m/s². Find stopping time and stopping distance.

Show solution

From 0=20−4t, t=5 s. From 0=20²+2(−4)s, s=50 m. The signs give a positive distance in the initial direction.

Worked example · Numerical

A car moves at 20 m/s. The driver reacts in 0.5 s and the brakes give 5 m/s². Find the stopping distance.

Show solution
  1. Reaction distance: \(20\times0.5=10\) m.
  2. Braking distance: \(u^2/2a=400/10=40\) m.
  3. Total: 50 m.

Answer: 50 m

More solved problem patterns
Worked example · Numerical

A bullet loses half its speed in passing 3 cm into a wooden block. How much farther will it go before stopping? Assume constant retardation.

Show solution
  1. First 3 cm: \(v^2\) drops from \(u^2\) to \(u^2/4\), a fall of \(3u^2/4\).
  2. \(v^2\) falls in proportion to distance, since \(\Delta(v^2)=2as\).
  3. The remaining \(u^2/4\) is one third of \(3u^2/4\), so it needs one third of 3 cm.

Answer: 1 cm more

Worked example · Ratio

A body starts from rest with constant acceleration. Find the ratio of distances covered in the first 2 s and the next 2 s.

Show solution
  1. \(s\propto t^2\) from rest. In 2 s: \(\propto4\). In 4 s: \(\propto16\).
  2. The next 2 s cover \(16-4=12\).
  3. Ratio \(4:12=1:3\).

Answer: 1 : 3

Go deeper · extra explanation and derivations
tvuv = u + atrectangle = ut½(at)t = ½at²t
The area under a straight v–t line splits into a rectangle ut and a triangle ½at². Together they give s = ut + ½at².

Deriving the equations from a v–t graph

  1. The v–t graph is a straight line of slope \(a\) and intercept \(u\): \(v=u+at\).
  2. Displacement is the area under it: a rectangle \(ut\) plus a triangle \(\tfrac12(at)t\). So \(s=ut+\tfrac12at^2\).
  3. The area is also a trapezium: \(s=\tfrac12(u+v)t\). Put \(t=(v-u)/a\) to get \(v^2=u^2+2as\).

Calculus gives the same results: integrate \(a=dv/dt\) once for \(v\), and \(v=dx/dt\) again for \(s\).

Stopping distance and reaction time

A driver first reacts for a time \(t_r\), during which the car keeps its speed. Then the brakes give retardation \(a\).

\[d=ut_r+\frac{u^2}{2a}\]

Without reaction time, stopping distance \(\propto u^2\) and stopping time \(\propto u\). Doubling speed makes the braking distance four times as long.

Ratios from rest (Galileo)

Starting from rest with constant \(a\):

  • Distances in 1, 2, 3 … seconds (total): 1 : 4 : 9 …
  • Distances in the 1st, 2nd, 3rd … seconds: 1 : 3 : 5 … (odd numbers)
  • Times to cover successive equal distances: \(1:(\sqrt2-1):(\sqrt3-\sqrt2)\) …
  • Velocities after successive equal distances: \(1:\sqrt2:\sqrt3\) …
Question patterns
  • "Stopping distance if speed is doubled" (four times).
  • "A bullet loses half its speed in penetrating 3 cm. How much farther will it go?"
  • "From rest, ratio of distances in successive equal intervals" (1 : 3 : 5).
  • Reaction time plus braking distance problems.
  • "Which equation fails when the acceleration is not constant?"
Another common mistake

Plugging a negative time from the quadratic \(s=ut+\tfrac12at^2\) is meaningless. Choose the root that fits the physical situation.

Another common mistake

With braking, use \(a\) as negative when \(u\) is positive. Writing \(v^2=u^2+2as\) with \(a=+4\) for braking gives an impossible answer.

Check the idea

5 Exam

Distance in the nth second

The displacement during the nth second is the displacement in n seconds minus that in (n − 1) seconds. For constant acceleration this gives \(s_n=u+\tfrac a2(2n-1)\).

Use this shortcut only for constant acceleration and a one-second interval. It gives signed displacement. If the object reverses direction within that second, split the journey at the turning instant before adding distances.

Distance in the nth second
\[ s_n=u+\frac{a}{2}(2n-1) \]
Symbols and assumptions: u is the initial velocity at t = 0 (m/s), a the constant acceleration (m/s²), n the second being counted (1st, 2nd, …), sₙ the displacement during that one second (m). The hidden factor of 1 s makes it dimensionally correct.
Other useful formulas
Difference of consecutive seconds
\[ s_{n+1}-s_n=a,\qquad s_m-s_n=(m-n)\,a \]
Symbols and assumptions: sₙ is the displacement in the nth second (m), a the constant acceleration (m/s²); m and n are whole numbers. The result has a hidden factor of (1 s)².
Vertical throw, nth second
\[ s_n=u-\frac{g}{2}(2n-1) \]
Symbols and assumptions: u is the upward launch speed (m/s), g = 10 m/s², up positive. Gives displacement; split the second at the top if the turn falls inside it.
5 m1st s15 m2nd s25 m3rd s35 m4th sfrom rest, g = 10 m/s²: 5 : 15 : 25 : 35 = 1 : 3 : 5 : 7
A body falling from rest covers 5, 15, 25 and 35 m in the 1st to 4th seconds. Consecutive bars differ by g × (1 s)² = 10 m.
Watch the assumption

If the body turns around within the nth second, \(s_n\) is displacement, not distance. In a vertical throw this can even give zero.

Worked example

A body starts from rest with acceleration 4 m/s². How far does it go in the 5th second?

Show solution

\(s_5=0+\tfrac42(2\times5-1)=2\times9=18\) m. Check: in 5 s it covers 50 m and in 4 s, 32 m; the difference is 18 m.

Worked example · Numerical

A body covers 10 m in the 3rd second and 14 m in the 5th second. Find its acceleration and initial velocity.

Show solution
  1. \(s_5-s_3=2a\), so \(14-10=2a\) and \(a=2\) m/s².
  2. \(s_3=u+\tfrac22(5)=u+5=10\), so \(u=5\) m/s.
  3. Check: \(s_5=5+\tfrac22(9)=14\) m.

Answer: \(a=2\) m/s², \(u=5\) m/s

More solved problem patterns
Worked example · Numerical

A ball is thrown up at 25 m/s. Find its displacement and the distance it covers in the 3rd second. Use g = 10 m/s².

Show solution
  1. Displacement: \(s_3=25-5(5)=0\).
  2. The ball reaches the top at \(t=2.5\) s, inside the 3rd second, so split it there.
  3. From 2 s to 2.5 s it rises \(\tfrac12\times10\times0.5^2=1.25\) m, and from 2.5 s to 3 s it falls 1.25 m.
  4. Distance \(=2.5\) m.

Answer: Displacement 0, distance 2.5 m

Worked example · Ratio

From rest, find the ratio of the distance covered in the 3rd second to that covered in the first 3 seconds.

Show solution
  1. \(s_3=\tfrac a2(5)\) and \(s(3)=\tfrac a2(9)\).
  2. Ratio \(=5:9\). In general it is \((2n-1):n^2\).

Answer: 5 : 9

Go deeper · extra explanation and derivations

Derivation and the hidden "1 second"

  1. Displacement in \(n\) s: \(un+\tfrac12an^2\).
  2. Displacement in \((n-1)\) s: \(u(n-1)+\tfrac12a(n-1)^2\).
  3. Subtract: \(u+\tfrac12a\left[n^2-(n-1)^2\right]=u+\tfrac a2(2n-1)\).

Written fully, \(s_n=u(1\,\text{s})+\tfrac a2(2n-1)(1\,\text{s})^2\). The "1 s" is the length of the interval, so the formula is dimensionally fine.

Useful consequences

  • From rest: \(s_1:s_2:s_3\ldots=1:3:5\ldots\) (Galileo's odd numbers).
  • Consecutive seconds always differ by \(a\times(1\,\text{s})^2\): \(s_{n+1}-s_n=a\). So two such distances give the acceleration directly.
  • From rest, the ratio of the distance in the nth second to the distance in n seconds is \((2n-1)/n^2\).

Vertical throws

With up positive, \(s_n=u-\tfrac g2(2n-1)\). In the last second before reaching the top, any upward throw rises \(g/2=5\) m. That second mirrors the first second of a free fall from rest. If the top falls inside the nth second, split the second at the top to get the distance.

Question patterns
  • "A body covers x m in the nth second and y m in the (n + 1)th second. Find a and u."
  • "Ratio of distances in the 2nd and 3rd seconds / in the nth second and in n seconds."
  • "A ball is thrown up at … m/s. Distance in the 3rd second?" (check for a turn).
  • "A body falls from rest and covers … in the last second. Find the height."
Another common mistake

"Distance in 3 s" and "distance in the 3rd second" are different questions. The first is \(\tfrac12a(9)\), the second is \(\tfrac a2(5)\) from rest.

Another common mistake

The formula measures from \(t=0\). If the motion starts at some other time, count n from the start of the motion.

Check the idea

6 Exam

Reading x–t, v–t and a–t graphs

An x–t slope gives velocity; a v–t slope gives acceleration. The signed area under v–t gives displacement, and area under a–t gives the velocity change. A flat x–t segment means rest, whereas a flat v–t segment means constant velocity.

For distance, add absolute areas under a velocity graph. A vertical jump in an x–t graph would mean an instantaneous change of position and is not an ordinary finite-speed motion. A kink represents an abrupt velocity change in an idealised model.

Reading x–t, v–t and a–t graphs
\[ v=\text{slope of }x(t),\quad a=\text{slope of }v(t),\quad \Delta x=\int v\,dt,\quad \Delta v=\int a\,dt \]
Symbols and assumptions: x is position (m), v velocity (m/s), a acceleration (m/s²), t time (s). Slopes and areas use labelled numerical axes, not the visual angle or pixel area.
Other useful formulas
Average speed from a v–t graph
\[ \bar v_{\text{speed}}=\frac{\sum|\text{areas}|}{\text{total time}},\qquad \bar v=\frac{\sum\text{signed areas}}{\text{total time}} \]
Symbols and assumptions: Areas are measured between the v–t curve and the time axis, in m; total time in s. Pieces below the axis count as negative for displacement and positive for distance.
y (m)t (s)v (m/s)t (s)a (m/s²)t (s)top at 2 sback at 4 sparabolastraight line, slope −gconstant −g, even at the top
A ball thrown up at 20 m/s (g = 10 m/s², up positive). The x–t parabola peaks where the v–t line crosses zero, while a stays at −g all the time.
Watch the assumption

An area under x–t does not represent displacement.

Worked example

Velocity rises from 0 to 6 m/s in 2 s, stays at 6 for 3 s, then falls to 0 in 2 s. Find distance.

Show solution

Add the two triangles and rectangle: ½×2×6 + 3×6 + ½×2×6 = 30 m. Velocity is nonnegative, so distance equals displacement.

Worked example · Graph

A v–t graph is a straight line from +10 m/s at \(t=0\) to −10 m/s at \(t=4\) s. Find the displacement, distance and average speed.

Show solution
  1. The line crosses zero at \(t=2\) s.
  2. Area 0–2 s: \(\tfrac12\times2\times10=+10\) m. Area 2–4 s: \(-10\) m.
  3. Displacement \(=0\). Distance \(=20\) m.
  4. Average speed \(=20/4=5\) m/s. Average velocity is zero.

Answer: 0 m, 20 m, 5 m/s

More solved problem patterns
Worked example · Graph

Using the stacked graphs above, describe what happens at \(t=2\) s.

Show solution
  1. The x–t curve is at its peak: height 20 m.
  2. The v–t line crosses zero: the ball is momentarily at rest and turning.
  3. The a–t line is still at −10 m/s². Gravity has not switched off.

Answer: Highest point; v = 0 but a = −g

Worked example · Concept

A ball is dropped on a hard floor and rebounds to the same height each time. Sketch its v–t graph in words (up positive).

Show solution
  1. While falling, v goes from 0 down to −u along a line of slope −g.
  2. At the bounce, v jumps suddenly from −u to +u.
  3. While rising, v falls from +u to 0 along the same slope −g, and the pattern repeats.

Answer: A sawtooth: parallel lines of slope −g joined by vertical jumps at each bounce

Go deeper · extra explanation and derivations

A catalogue of standard shapes

Motionx–tv–ta–t
Resthorizontal lineon the t-axison the t-axis
Uniform velocitystraight sloping linehorizontal lineon the t-axis
Uniform acceleration from restparabola bending upstraight line through originhorizontal line above axis
Uniform retardation to restparabola bending down, flatteningstraight line falling to the axishorizontal line below axis
Ball thrown up (up +)inverted parabolastraight line of slope −g crossing the axisconstant −g

Graphs that cannot happen

  • An x–t curve that doubles back in time (two positions at one instant).
  • A vertical segment on x–t (infinite velocity) or on v–t (infinite acceleration).
  • A distance–time graph that decreases, or a speed–time graph below the axis.
  • Total path length less than the size of the displacement.

Converting one graph into another

From v–t to x–t: where v is positive, x rises; where v is zero, x has a flat point; a straight v–t line gives a parabolic x–t piece. From v–t to a–t: read the slope of each straight piece. From a–t to v–t: add the area of each piece to the starting velocity.

A ball dropped onto a hard floor that bounces back to the same height gives a sawtooth v–t graph: straight lines of slope −g, with sudden jumps from −v to +v at each bounce.

Question patterns
  • "From the v–t graph, find displacement / distance / average speed."
  • "Which of these x–t graphs is not possible?"
  • "An a–t graph is given. Find the maximum velocity" (area).
  • "The v–t graph of a ball dropped on the floor that rebounds is …"
  • "Two x–t lines cross at P. What does P represent?"
Another common mistake

On a v–t graph, the point where the line crosses the time axis is where the body turns, not where it returns to the start.

Another common mistake

Two x–t lines crossing means the bodies are at the same place. Two v–t lines crossing only means they have the same velocity at that instant.

Explore

Change an input and explain the result

Check the idea

7 Exam

Variable acceleration: a(t), a(x) and a(v)

When acceleration changes, \(v=u+at\) and the other constant-acceleration equations fail. Go back to the definitions \(a=dv/dt\) and \(v=dx/dt\), and use \(a=v\,dv/dx\) when acceleration depends on position.

First look at how acceleration is supplied: against time, position, or velocity. Choose the matching relationship in the formula card and use the initial conditions. Constant-acceleration shortcuts are not valid if a changes.

Variable acceleration: a(t), a(x) and a(v)
\[ a=\frac{dv}{dt}=v\frac{dv}{dx}=\frac{d}{dx}\left(\frac{v^2}{2}\right) \]
Symbols and assumptions: a is acceleration (m/s²), v velocity (m/s), t time (s), x position (m). a = v dv/dx follows from the chain rule; valid for any motion along a line.
Other useful formulas
Retardation proportional to speed
\[ a=-kv\ \Rightarrow\ v=ue^{-kt},\qquad x_{\max}=\frac{u}{k} \]
Symbols and assumptions: k is a positive constant (s⁻¹), u the initial speed (m/s), t time (s), x_max the total distance before the body comes to rest (m).
Velocity proportional to √x
\[ v=k\sqrt x\ \Rightarrow\ a=\frac{k^2}{2}\ (\text{constant}) \]
Symbols and assumptions: k is a constant (m^½ s⁻¹), x position (m) measured from where v = 0. The motion is uniformly accelerated from rest.
x (m)v (m/s)1020x (m)a (m/s²)−520a = v (dv/dx) = −0.5 v: retardation shrinks as the body slows
If v falls linearly with x, a = v(dv/dx) is proportional to v. The retardation is largest at the start and fades to zero as the body stops.
Watch the assumption

Do not put the final value of a varying acceleration into \(v=u+at\). That treats it as constant all the way and gives a wrong answer.

Worked example

A particle starts from rest at the origin with \(a=6t\) m/s². Find its velocity and position at \(t=2\) s.

Show solution

\(v=\int_0^t6t\,dt=3t^2\), so \(v(2)=12\) m/s. \(x=\int_0^t3t^2dt=t^3\), so \(x(2)=8\) m.

Worked example · Numerical

A particle starts from rest at the origin with \(a=(4-2t)\) m/s². Find its maximum velocity and its position at that moment.

Show solution
  1. \(v=\int_0^t(4-2t)\,dt=4t-t^2\).
  2. Velocity is maximum when \(a=0\): \(t=2\) s, giving \(v_{\max}=8-4=4\) m/s.
  3. \(x=\int_0^2(4t-t^2)\,dt=\left[2t^2-\tfrac{t^3}{3}\right]_0^2=8-\tfrac83=\tfrac{16}{3}\approx5.3\) m.

Answer: 4 m/s at t = 2 s, at x ≈ 5.3 m

More solved problem patterns
Worked example · Numerical

A particle has \(a=-4x\) m/s² and is momentarily at rest at \(x=2\) m. Find its speed as it passes \(x=0\).

Show solution
  1. \(v\,dv=-4x\,dx\). Integrate from \(x=2\) (where \(v=0\)) to \(x\).
  2. \(\tfrac12v^2=-2x^2+2(2)^2\Rightarrow v^2=4(4-x^2)\).
  3. At \(x=0\): \(v^2=16\), so \(v=4\) m/s.

Answer: 4 m/s

Worked example · Numerical

A boat moving at 20 m/s cuts its engine. Water drag gives \(a=-0.5v\) m/s². How far does it glide?

Show solution
  1. Use \(a=v\,dv/dx\): \(v\,dv/dx=-0.5v\Rightarrow dv/dx=-0.5\).
  2. So \(v=20-0.5x\). It stops when \(v=0\): \(x=40\) m.
  3. In time, \(v=20e^{-0.5t}\), which never reaches zero exactly. The distance is still finite.

Answer: 40 m

Worked example · Graph

A v–x graph is a straight line from 10 m/s at \(x=0\) to 0 at \(x=20\) m. Find the acceleration at \(x=10\) m.

Show solution
  1. Slope \(dv/dx=-10/20=-0.5\ \text{s}^{-1}\).
  2. At \(x=10\) m, \(v=5\) m/s.
  3. \(a=v\,dv/dx=5\times(-0.5)=-2.5\) m/s².

Answer: −2.5 m/s²

Go deeper · extra explanation and derivations

Three cases and how to integrate each

  1. a = f(t): \(v=u+\int_0^tf(t)\,dt\), then \(x=x_0+\int_0^tv\,dt\).
  2. a = f(x): \(v\,dv=f(x)\,dx\Rightarrow\tfrac12v^2-\tfrac12u^2=\int_{x_0}^{x}f(x)\,dx\).
  3. a = f(v): for time, \(\int\dfrac{dv}{f(v)}=t\); for distance, \(\int\dfrac{v\,dv}{f(v)}=x\).

Maximum or minimum velocity occurs where \(a=0\).

Where a = v dv/dx comes from

By the chain rule, \(a=\dfrac{dv}{dt}=\dfrac{dv}{dx}\dfrac{dx}{dt}=v\dfrac{dv}{dx}\). Also \(v\dfrac{dv}{dx}=\dfrac{d}{dx}\left(\tfrac12v^2\right)\). So on a graph of \(v^2\) against \(x\), the slope is \(2a\). On a v–x graph, \(a\) at a point is the velocity times the slope there.

Standard results

  • \(v=k\sqrt x\) means \(v^2=k^2x\): constant acceleration \(a=k^2/2\).
  • \(v=kx\) gives \(a=k^2x\): acceleration grows with distance.
  • \(a=-kv\) (drag proportional to speed): \(v=ue^{-kt}\). The body never quite stops, but its total distance is finite, \(u/k\).
  • \(a=-kv^2\): \(1/v=1/u+kt\).
  • Position given as \(t=\alpha\sqrt x+\beta\): rewrite as \(x=\left(\frac{t-\beta}{\alpha}\right)^2\), then differentiate.
Question patterns
  • "a = (α − βt). Find the maximum velocity" or "velocity when acceleration becomes zero".
  • "v = β√x. Find the acceleration / displacement as a function of time."
  • "t = √x + 3. Find the displacement when velocity is zero."
  • "The v–x graph is a straight line … Find a at x = …" or "which a–x graph is correct".
  • "A retarding force proportional to velocity acts. Find the maximum distance."
Another common mistake

For a v–x graph, the slope is \(dv/dx\), not the acceleration. Multiply by \(v\) at that point.

Another common mistake

Maximum velocity occurs where acceleration is zero, not where acceleration is maximum.

Check the idea

8 Exam

Vertical motion and free fall

Near Earth’s surface and without air resistance, every freely falling object has the same downward acceleration. An upward throw loses upward velocity until the highest point, then gains downward velocity. Gravity continues to act at the top.

Take upward as positive so a=−g. For return to the launch height, upward and downward travel times match. For a different final height, solve the displacement equation instead of using the symmetric-flight shortcut.

Vertical motion and free fall
\[ v=u-gt,\quad y-y_0=ut-\tfrac12gt^2,\quad H=\frac{u^2}{2g},\quad T=\frac{2u}{g} \]
Symbols and assumptions: u is upward launch speed (m/s); v is signed vertical velocity (m/s); g is positive gravity magnitude (m/s²); y and y₀ are heights (m); H is maximum rise above launch; T is time back to launch height. g is assumed constant.
Other useful formulas
Two times at the same height
\[ t_1+t_2=\frac{2u}{g},\qquad t_1t_2=\frac{2h}{g},\qquad h=\tfrac12gt_1t_2 \]
Symbols and assumptions: u is the upward launch speed (m/s), h the height above the launch point (m), t₁ and t₂ the times (s) when the body is at h going up and coming down; g = 10 m/s².
Impact speed from a height
\[ v=\sqrt{u^2+2gH} \]
Symbols and assumptions: u is the launch speed in any vertical direction (m/s), H the height of the launch point above the ground (m). The same for a throw up or down.
t (s)height (m)t₁ = 1 st₂ = 3 sh = 1520H = 20 m at t = 2 s
A ball thrown up at 20 m/s is 15 m high at 1 s (going up) and at 3 s (coming down). The two times are symmetric about the top at 2 s.
Watch the assumption

At the highest point velocity is zero but acceleration remains −g.

Worked example

A ball is thrown vertically upward at 15 m/s. Use g=10 m/s². Find rise and return time.

Show solution

Maximum rise is 225/20=11.25 m. Time to top is 1.5 s and back to the same height is 3 s.

Worked example · Numerical

A balloon rises at 10 m/s. A packet is released when the balloon is 40 m above the ground. When does it reach the ground?

Show solution
  1. The packet starts with \(u=+10\) m/s (up). Taking the release point as origin, it lands at \(y=-40\) m.
  2. \(-40=10t-5t^2\Rightarrow5t^2-10t-40=0\Rightarrow t^2-2t-8=0\).
  3. \((t-4)(t+2)=0\), so \(t=4\) s. The negative root is not physical.

Answer: 4 s

More solved problem patterns
Worked example · Numerical

A ball thrown up is at the same height at \(t_1=1\) s and \(t_2=3\) s. Find its launch speed and that height.

Show solution
  1. \(u=g(t_1+t_2)/2=10\times4/2=20\) m/s.
  2. \(h=gt_1t_2/2=10\times3/2=15\) m.
  3. Check at 1 s: \(20-5=15\) m. At 3 s: \(60-45=15\) m.

Answer: 20 m/s, 15 m

Worked example · Assertion–Reason

Assertion: Two stones thrown from the top of a tower with the same speed, one up and one down, hit the ground with the same speed. Reason: Both have the same \(u^2\) and fall through the same net height, so \(v^2=u^2+2gH\) is the same.

Show solution
  1. The upward stone returns to the tower top with the same speed \(u\), now moving down. From there, its motion copies the other stone.
  2. The reason states the same thing using \(v^2=u^2+2gH\). It is true and explains the assertion.

Answer: Both true, and R correctly explains A.

Go deeper · extra explanation and derivations

Standard results for a vertical throw

Take up as positive, so \(a=-g\). For launch speed \(u\):

  • Time to top \(=u/g\); maximum height \(H=u^2/2g\); total time back \(=2u/g\).
  • The ball passes every height with the same speed going up and coming down: \(v=\sqrt{u^2-2gh}\).
  • It returns to the launch point with speed \(u\), pointing down.
  • If it is at height \(h\) at times \(t_1\) and \(t_2\): \(t_1+t_2=2u/g\) and \(t_1t_2=2h/g\). So \(u=g(t_1+t_2)/2\) and \(h=gt_1t_2/2\).

Released from a moving balloon or lift

An object released from a rising balloon keeps the balloon's upward velocity at that instant. It first rises, then falls. Write one equation with the launch point as origin: \(-H=ut-\tfrac12gt^2\), where \(H\) is the height of release. Solve the quadratic and keep the positive root.

Free fall from rest

\(h=\tfrac12gt^2\), \(v=gt=\sqrt{2gh}\). Distances in successive seconds: 5, 15, 25, 35 m (ratio 1 : 3 : 5 : 7) with \(g=10\) m/s². Time to fall varies as \(\sqrt h\) and impact speed varies as \(\sqrt h\). Without air resistance, mass does not matter.

Question patterns
  • "A stone thrown up from a tower of height … hits the ground after …"
  • "A body is at the same height at t₁ and t₂. Find u and h."
  • "Ratio of maximum heights for launch speeds in the ratio …"
  • "A body falls from rest and covers … m in the last second. Find the height."
  • "A packet is dropped from a balloon rising at … m/s."
Another common mistake

A stone dropped from a rising balloon does not start from rest. It starts with the balloon's upward velocity.

Another common mistake

Thrown up or thrown down at the same speed from the same tower, both stones hit the ground at the same speed, but the one thrown up takes longer.

Check the idea

9 Exam

Relative motion and meeting conditions

Relative position is one object’s coordinate measured from another. In a common inertial frame, subtract their positions, velocities and accelerations. Meeting occurs when their relative position becomes zero.

For opposite directions the speed of approach is the sum of speed magnitudes; for the same direction it is their difference. Accelerating objects require the relative displacement equation, not a constant closing-speed shortcut.

Relative motion and meeting conditions
\[ x_{A/B}=x_A-x_B,\quad v_{A/B}=v_A-v_B,\quad a_{A/B}=a_A-a_B \]
Symbols and assumptions: A and B label objects; x is signed position (m), v velocity (m/s), a acceleration (m/s²); A/B means A as seen from B. Use one shared coordinate axis before subtracting.
Other useful formulas
Crossing and overtaking time
\[ t=\frac{L_1+L_2}{v_1\pm v_2} \]
Symbols and assumptions: L₁, L₂ are the lengths of the two bodies (m); v₁, v₂ their speeds (m/s). Use + for opposite directions and − (with v₁ > v₂) for the same direction. A pole or a person has L = 0.
Collision avoidance with braking
\[ a_{\min}=\frac{(v_1-v_2)^2}{2d} \]
Symbols and assumptions: v₁ is the speed of the car behind (m/s), v₂ the speed of the car ahead (m/s, constant), d the initial gap (m), a_min the least braking retardation (m/s²).
t (s)x (m)20400car: x = 20tpolice: x = t²meet
A car at a steady 20 m/s and a police jeep starting from rest at 2 m/s². Where the x–t graphs cross, the two are at the same place: t = 20 s, x = 400 m.
Watch the assumption

Two free-falling objects have zero relative acceleration if they experience the same g, even when each accelerates relative to the ground.

Worked example

Two runners are 100 m apart and run toward each other at 6 and 4 m/s. When do they meet?

Show solution

The separation decreases at 10 m/s. Time is 100/10=10 s. Their respective distances are 60 m and 40 m.

Worked example · Numerical

Trains of length 100 m and 150 m move at 20 m/s and 30 m/s. How long do they take to cross each other if they move (a) in opposite directions (b) in the same direction?

Show solution
  1. Total length to clear: 250 m.
  2. Opposite: relative speed 50 m/s, time 5 s.
  3. Same direction: relative speed 10 m/s, time 25 s.

Answer: (a) 5 s (b) 25 s

More solved problem patterns
Worked example · Numerical

A car moving at a constant 20 m/s passes a police jeep at rest. The jeep starts at once with 2 m/s². When and where does it catch the car, and at what speed?

Show solution
  1. Car: \(x=20t\). Jeep: \(x=\tfrac12(2)t^2=t^2\).
  2. Meet: \(t^2=20t\Rightarrow t=20\) s.
  3. Position \(=400\) m. Jeep speed \(=2\times20=40\) m/s, twice the car's.

Answer: 20 s, 400 m, 40 m/s

Worked example · Numerical

A stone is dropped from a 100 m tower. At the same instant another is thrown up from the ground at 25 m/s along the same line. When and where do they meet?

Show solution
  1. Both have acceleration g, so the relative acceleration is zero.
  2. Relative speed is 25 m/s, closing a 100 m gap: \(t=100/25=4\) s.
  3. Dropped stone has fallen \(5\times16=80\) m, so they meet 20 m above the ground. Check: \(25\times4-80=20\) m.

Answer: After 4 s, 20 m above the ground

Worked example · Numerical

A bolt falls from the ceiling of a lift 2.5 m high. Find the fall time when the lift (a) moves up at a constant 5 m/s (b) accelerates up at 2.5 m/s².

Show solution
  1. (a) Constant velocity: relative acceleration is g. \(t=\sqrt{2\times2.5/10}=\sqrt{0.5}\approx0.71\) s.
  2. (b) Relative acceleration \(g+a=12.5\) m/s². \(t=\sqrt{5/12.5}=\sqrt{0.4}\approx0.63\) s.

Answer: (a) 0.71 s (b) 0.63 s

Go deeper · extra explanation and derivations

Relative velocity in one dimension

\(v_{AB}=v_A-v_B\) is the velocity of A as seen by B. Also \(v_{BA}=-v_{AB}\). With a common positive direction:

  • Same direction: relative speed \(=|v_A-v_B|\).
  • Opposite directions: relative speed \(=|v_A|+|v_B|\).

Crossing trains: to pass completely, one train must move its whole length plus the other's length relative to the other. Time \(=\dfrac{L_1+L_2}{v_{\text{rel}}}\).

Relative motion with acceleration

Use relative initial separation, relative initial velocity and relative acceleration in one equation: \(s_{\text{rel}}=u_{\text{rel}}t+\tfrac12a_{\text{rel}}t^2\).

  • Two bodies in free fall have \(a_{\text{rel}}=0\), so their relative velocity stays constant. A stone dropped from a tower and another thrown up from the ground meet after \(t=H/u\).
  • Chase: a car at constant \(v\) passes a jeep at rest that starts with acceleration \(a\). They meet when \(vt=\tfrac12at^2\), so \(t=2v/a\). The jeep then has speed \(2v\).
  • Avoiding a collision: a faster car behind a slower one brakes. It avoids hitting it if \(u_{\text{rel}}^2\le2a\,d\), where \(d\) is the gap.

Inside a lift

For an object dropped inside a lift, use the lift as the frame. If the lift moves at constant velocity, the object falls as if the lift were at rest. If the lift accelerates upward at \(a\), the object falls relative to the floor with \(g+a\). If downward at \(a\), with \(g-a\).

Question patterns
  • "Two trains of lengths … cross each other in … s. Find the speed."
  • "A stone is dropped from a tower; another is thrown up from the ground at the same instant. When and where do they meet?"
  • "A car passes a police jeep at rest. The jeep starts with acceleration a. When does it catch the car?"
  • "Minimum retardation to avoid a collision."
  • "Two balls dropped 1 s apart. How does their separation change?"
Another common mistake

Relative velocity is not "the bigger minus the smaller" for opposite directions. With signs, \(v_A-v_B=(+20)-(-30)=50\) m/s.

Another common mistake

A ball dropped in a lift moving up at constant speed takes the same time to hit the floor as in a lift at rest. Only acceleration of the lift changes the time.

Check the idea

Chapter check

Explain each formula’s symbols and conditions without looking. Solve the examples before revealing their steps, then use chapter practice to check what needs revision.