Class 11 · Coaching volume 1 · module pp. 244–315

Motion in a Plane

Resolve two-dimensional motion into perpendicular directions, then connect projectiles, relative velocity and circular motion.

8 concepts33 worked examples3 visual experiments

Understand the idea → see it move → solve a question. Extra theory is there when you need it.

Textbook alignment: NCERT Class 11 Physics · chapter 3. Coaching order and separate foundation modules follow your uploaded index.

1 Core

Two-dimensional position, velocity and acceleration

Position in a plane requires two coordinates. Velocity is the rate of change of the position vector and points tangent to the path. Acceleration can change speed, direction or both; it need not point along velocity.

With constant acceleration, apply the one-dimensional equations independently to x and y using the same time. After finding components, reconstruct magnitudes and directions with vector rules.

Two-dimensional position, velocity and acceleration
\[ \vec r=\vec r_0+\vec u t+\tfrac12\vec a t^2,\qquad \vec v=\vec u+\vec a t \]
Symbols and assumptions: r and r₀ are final/initial positions (m); u and v are velocities (m/s); a is constant acceleration (m/s²); t is elapsed time (s). Each vector equation holds component by component in an inertial frame.
Other useful formulas
Velocity and acceleration from r(t)
\[ \vec v=\frac{dx}{dt}\hat i+\frac{dy}{dt}\hat j,\qquad \vec a=\frac{d^2x}{dt^2}\hat i+\frac{d^2y}{dt^2}\hat j \]
Symbols and assumptions: x, y are coordinates (m) as functions of time t (s); v in m/s; a in m/s².
Rate of change of speed
\[ a_t=\frac{dv}{dt}=\frac{\vec v\cdot\vec a}{v} \]
Symbols and assumptions: aₜ is the tangential acceleration (m/s²); v is the speed (m/s), nonzero; a is the full acceleration vector.
Or(t)r(t + Δt)Δrv (tangent)As Δt → 0 the chord Δrturns into the tangent,so v = dr/dt is along the path.
The displacement \(\Delta\vec r\) is the chord between two positions. In the limit Δt → 0 it lines up with the tangent, which is why velocity is always along the path.
Watch the assumption

Independence of perpendicular components does not imply equal accelerations or equal velocities.

Worked example

A particle starts at the origin with u=(3î+4ĵ) m/s and a=2î m/s². Find its position after 2 s.

Show solution

x=3×2+½×2×4=10 m and y=4×2=8 m. Thus r=(10î+8ĵ) m.

Worked example · Numerical

A particle has \(\vec r = (2t^2\hat i + 3t\hat j)\) m. Find its velocity, speed and acceleration at t = 1 s.

Show solution
  1. \(\vec v = d\vec r/dt = 4t\hat i + 3\hat j\). At t = 1 s, \(\vec v = (4\hat i + 3\hat j)\) m/s.
  2. Speed \(= \sqrt{16 + 9} = 5\) m/s.
  3. \(\vec a = d\vec v/dt = 4\hat i\) m/s², constant and along x.
  4. Because \(\vec u = 3\hat j\) is not parallel to \(\vec a\), the path curves: it is a parabola.

Answer: \(\vec v = 4\hat i + 3\hat j\) m/s, speed 5 m/s, \(\vec a = 4\hat i\) m/s²

More solved problem patterns
Worked example · Graph

For a particle starting at the origin, the \(v_x\)–t graph is a horizontal line at 3 m/s. The \(v_y\)–t graph is a straight line rising from 0 to 8 m/s in 2 s. Find the displacement after 2 s.

Show solution
  1. x-displacement = area under \(v_x\)–t = 3 × 2 = 6 m.
  2. y-displacement = area of the triangle under \(v_y\)–t = ½ × 2 × 8 = 8 m.
  3. \(|\Delta\vec r| = \sqrt{36 + 64} = 10\) m, at \(\tan^{-1}(8/6) \approx 53^\circ\) to the x-axis.

Answer: 10 m at 53° to the x-axis

Worked example · Concept

Find the path of a particle with x = 2t and y = 4t − t² (SI units).

Show solution
  1. From x = 2t, t = x/2.
  2. Substitute: \(y = 4(x/2) - (x/2)^2 = 2x - x^2/4\).
  3. This is a downward-opening parabola, like a projectile: constant \(a_y = -2\) m/s² with an initial velocity that is not along it.

Answer: \(y = 2x - x^2/4\), a parabola

Go deeper · extra explanation and derivations

Average and instantaneous quantities in a plane

  • Average velocity \(= \Delta\vec r/\Delta t\). It points along the chord joining the two positions.
  • Instantaneous velocity \(\vec v = d\vec r/dt = \dfrac{dx}{dt}\hat i + \dfrac{dy}{dt}\hat j\). As Δt shrinks, the chord turns into the tangent, so \(\vec v\) is always tangent to the path.
  • Acceleration \(\vec a = d\vec v/dt\). It need not be along the path or along \(\vec v\).
  • Average speed (path length ÷ time) is never less than the magnitude of average velocity. They are equal only for straight-line motion without turning back.

Is the speed rising or falling? Is the path straight?

Split \(\vec a\) into a part along \(\vec v\) and a part across it.

  • \(\vec v\cdot\vec a > 0\): speed increasing. \(\vec v\cdot\vec a < 0\): speed decreasing. \(\vec v\cdot\vec a = 0\) at every instant: speed constant (only the direction changes).
  • The along-velocity part has size \(a_t = \vec v\cdot\vec a / v\). The across part bends the path.
  • With constant \(\vec a\): if \(\vec u\) is zero or parallel to \(\vec a\), the path is a straight line. Otherwise it is a parabola.

Calculus recipe for r(t) questions

  1. Write x(t) and y(t) separately.
  2. Differentiate once for \(v_x, v_y\); again for \(a_x, a_y\).
  3. Substitute the time only at the end, then combine with Pythagoras.
  4. For the path, eliminate t between x and y. For example \(x = 3t,\ y = 4t^2\) gives \(y = 4x^2/9\), a parabola.
Question patterns
  • “\(\vec r = 3t\hat i + 2t^2\hat j\). Find the speed / acceleration at t = 1 s.”
  • “\(v_x\)–t and \(v_y\)–t graphs are given. Find the displacement after 2 s.”
  • “The path of a particle with x = at, y = bt² is a …” (parabola).
  • “The angle between velocity and acceleration is obtuse. The speed is …” (decreasing).
Another common mistake

A zero y-acceleration does not mean a zero y-velocity. In a horizontal projectile, \(a_x = 0\) but \(v_x = u\) throughout.

Another common mistake

Speed is \(\sqrt{v_x^2 + v_y^2}\), not \(v_x + v_y\). With \(v_x = 3\) and \(v_y = 4\) m/s the speed is 5 m/s, not 7 m/s.

Check the idea

2 Exam

Projectile motion from component independence

Without drag, horizontal velocity stays constant while vertical velocity changes under gravity. At the top the vertical component vanishes, but the horizontal component remains. Combining x(t) and y(t) gives a parabola.

The standard range and flight-time formulas require launch and landing at the same height on horizontal ground. For a raised platform or a target at another height, solve the vertical equation for time and then use horizontal motion.

Projectile motion from component independence
\[ x=u\cos\theta\,t,\quad y=u\sin\theta\,t-\tfrac12gt^2,\quad T=\frac{2u\sin\theta}{g},\quad H=\frac{u^2\sin^2\theta}{2g},\quad R=\frac{u^2\sin2\theta}{g} \]
Symbols and assumptions: u is launch speed (m/s); θ is launch angle above horizontal; x and y are displacement from launch (m); g is downward gravity magnitude (m/s²); T, H and R are same-level flight time (s), maximum rise (m) and range (m). Assume constant g and no drag.
Other useful formulas
Height and range ratio
\[ R=4H\cot\theta,\qquad H=\frac{gT^2}{8} \]
Symbols and assumptions: R range (m), H maximum height (m), T time of flight (s), θ launch angle above horizontal; level ground, no drag.
Maximum range
\[ R_{\max}=\frac{u^2}{g}\ \ (\theta=45^\circ),\qquad H_{45^\circ}=\frac{u^2}{4g}=\frac{R_{\max}}{4} \]
Symbols and assumptions: u launch speed (m/s); g = 10 m/s² unless stated. Same launch and landing level.
Kinetic energy at the top
\[ K_{\rm top}=K\cos^2\theta \]
Symbols and assumptions: K is the launch kinetic energy (J); θ the launch angle. Only the horizontal component survives at the top.
Visual experiment

Gravity bends the path, not the horizontal speed

Play a projectile and watch independent horizontal and vertical velocity arrows. Compare 30° and 60° launches.

The equation walkthrough below explains this experiment. Interactive controls load when JavaScript is available.

Predict before you change an input

At the top of an oblique projectile path…

Use this in a question

A projectile moves under gravity without air resistance.

  1. Resolve the initial velocity into x and y.
  2. Find time from the vertical motion.
  3. Use the same time in horizontal motion; use the range shortcut only for equal heights.
Why the equation works · optional
  1. 1

    Resolve the launch velocity

    \[ u_x=u\cos\theta,\qquad u_y=u\sin\theta \]

    The components share the same time. Their units are m/s.

  2. 2

    Evolve each direction

    \[ x=u_x t,\qquad y=u_y t-\frac12gt^2 \]

    No horizontal force means constant uₓ. Gravity changes vᵧ = uᵧ − gt while aᵧ remains −g.

  3. 3

    Return to launch height

    \[ T=\frac{2u\sin\theta}{g},\qquad R=\frac{u^2\sin2\theta}{g} \]

    The nonzero root of y = 0 gives flight time; substitute it into x to obtain the range. These results need equal launch and landing heights.

Model and symbols: Point projectile; no air drag; g = 10 m/s²; launch and landing at the same height. The drawing scale is fixed across launch angles.

Watch the assumption

45° maximises range only for a fixed speed and equal launch/landing heights.

Worked example

A projectile launches at 20 m/s at 30°. Use g=10 m/s². Find flight time and maximum rise.

Show solution

Vertical launch component is 10 m/s. T=2×10/10=2 s and H=10²/(2×10)=5 m.

Worked example · Numerical

A ball is launched at 50 m/s at 37° above level ground. Find the time of flight, maximum height and range (g = 10 m/s², sin 37° = 0.6).

Show solution
  1. \(u_x = 50 \times 0.8 = 40\) m/s and \(u_y = 50 \times 0.6 = 30\) m/s.
  2. \(T = 2u_y/g = 60/10 = 6\) s.
  3. \(H = u_y^2/2g = 900/20 = 45\) m.
  4. \(R = u_xT = 40 \times 6 = 240\) m. Check: \(u^2\sin74^\circ/g = 250 \times 0.96 = 240\) m.

Answer: T = 6 s, H = 45 m, R = 240 m

More solved problem patterns
Worked example · Ratio

The kinetic energy of a projectile at its highest point is one-fourth of its kinetic energy at launch. Find the launch angle.

Show solution
  1. At the top only \(u\cos\theta\) remains, so \(K_{\rm top} = K\cos^2\theta\).
  2. \(\cos^2\theta = 1/4\), so cos θ = 1/2.
  3. θ = 60°. A common slip is to set cos θ = 1/4 by forgetting the square.

Answer: 60°

Worked example · Numerical

A 0.5 kg ball is thrown at 20 m/s at 30° above level ground. Find the change in its momentum (a) from launch to the top, (b) from launch to landing.

Show solution
  1. Only the vertical component changes. \(u_y = 20\sin30^\circ = 10\) m/s.
  2. (a) At the top, \(v_y = 0\): \(\Delta p = m(0 - 10) = -5\) kg m/s, so 5 kg m/s downward.
  3. (b) On landing, \(v_y = -10\) m/s: \(\Delta p = 0.5(-10 - 10) = -10\) kg m/s, so 10 kg m/s downward.
  4. Check with impulse: \(mgT = 0.5 \times 10 \times 2 = 10\) N s downward.

Answer: (a) 5 kg m/s downward, (b) 10 kg m/s downward

Worked example · Concept

At what launch angle are the range and maximum height equal?

Show solution
  1. \(R = 4H\cot\theta\). Setting R = H gives \(\cot\theta = 1/4\).
  2. \(\theta = \tan^{-1}4 \approx 76^\circ\).

Answer: \(\tan^{-1}4 \approx 76^\circ\)

Go deeper · extra explanation and derivations
θuu sin θu cos θtop: vertical part 0, v = u cos θHu sin θ (down)Ra = g downward at every point
The horizontal component \(u\cos\theta\) is the same at launch, at the top and at landing. The vertical component shrinks to zero at the top and returns as \(u\sin\theta\) downward on landing.

Derivation: T, H and R from components

Take +y upward. Initial components: \(u_x = u\cos\theta\), \(u_y = u\sin\theta\). Accelerations: \(a_x = 0\), \(a_y = -g\).

  1. Time to the top. \(v_y = u\sin\theta - gt = 0\) gives \(t_{\rm up} = u\sin\theta/g\).
  2. Time of flight. On level ground the fall mirrors the rise, so \(T = 2t_{\rm up} = 2u\sin\theta/g\). (Or set y = 0 in \(y = u\sin\theta\,t - \tfrac12gt^2\).)
  3. Maximum height. \(v_y^2 = u_y^2 - 2gy\) with \(v_y = 0\): \(H = u^2\sin^2\theta/2g\).
  4. Range. Horizontal speed is constant, so \(R = u\cos\theta \cdot T = 2u^2\sin\theta\cos\theta/g = u^2\sin2\theta/g\).

Velocity at any instant and at the top

  • \(v_x = u\cos\theta\) always; \(v_y = u\sin\theta - gt\). The direction is \(\tan\varphi = v_y/v_x\).
  • At the top, \(v = u\cos\theta\) (not zero), and kinetic energy is \(K\cos^2\theta\), where K is the launch KE.
  • At height h on the way up or down, \(v^2 = u^2 - 2gh\), whatever the angle.
  • Over the full flight on level ground, \(\Delta\vec v = 2u\sin\theta\) downward and \(\Delta\vec p = 2mu\sin\theta\) downward. Over half the flight it is \(u\sin\theta\) downward.
  • Velocity and acceleration are perpendicular only at the top.

Standard relations between T, H and R

  • \(R_{\max} = u^2/g\) at θ = 45°. Then \(H = R_{\max}/4\).
  • \(\dfrac{H}{R} = \dfrac{\tan\theta}{4}\), so \(R = 4H\cot\theta\). R = H when tan θ = 4 (θ ≈ 76°).
  • \(H = gT^2/8\). This links height to flight time with no angle or speed needed.
  • Scaling at a fixed angle: T ∝ u, while H and R ∝ u². Doubling the speed doubles T but makes H and R four times larger.
Question patterns
  • “Find T, H and R” for given u and θ (often 37°/53° with g = 10).
  • “The KE at the highest point is one-fourth of the launch KE. Find θ.”
  • “For what angle is R = H?” or “R = 4√3 H?”
  • “Change in momentum between launch and landing / between launch and the top.”
  • Graph questions: \(v_y\)–t is a straight line of slope −g; \(v_x\)–t is flat; y–t is a downward parabola.
Another common mistake

At the highest point the speed is \(u\cos\theta\), not zero. Only the vertical component is zero. The acceleration is still g downward.

Another common mistake

The momentum change over the whole flight is not zero: the vertical momentum reverses, so \(|\Delta\vec p| = 2mu\sin\theta\), directed downward.

Check the idea

3 Core

Equation of trajectory and complementary angles

Eliminate time between \(x = u\cos\theta\,t\) and \(y = u\sin\theta\,t - \tfrac12gt^2\). The result \(y = x\tan\theta - \dfrac{gx^2}{2u^2\cos^2\theta}\) has the form \(y = bx - cx^2\): the path is a parabola.

The trajectory equation lets you find height at a chosen horizontal distance without calculating time first. Complementary angles have equal range only for the same speed and equal launch and landing heights.

Equation of trajectory and complementary angles
\[ y=x\tan\theta-\frac{gx^2}{2u^2\cos^2\theta}=x\tan\theta\left(1-\frac{x}{R}\right) \]
Symbols and assumptions: x horizontal and y vertical (upward) displacement from the launch point (m); θ launch angle; u launch speed (m/s); g gravity (m/s²); R level-ground range (m). Constant g, no drag.
Other useful formulas
Complementary-angle results
\[ H_1+H_2=\frac{u^2}{2g},\qquad R=4\sqrt{H_1H_2},\qquad T_1T_2=\frac{2R}{g} \]
Symbols and assumptions: Subscripts 1 and 2 refer to launch angles θ and 90° − θ at the same speed u (m/s); H heights (m), T flight times (s), R the common range (m).
Reading y = bx − cx²
\[ \tan\theta=b,\qquad R=\frac{b}{c},\qquad H=\frac{b^2}{4c} \]
Symbols and assumptions: b is dimensionless; c has unit 1/m; R and H in metres. Level ground, upward y.
same range60°: high, long flight30°: low, short flightdashed: 45°, the largest range
At the same speed, 30° and 60° launches land at the same point. The 60° path is higher and slower to land. The dashed 45° path has the largest range.
Watch the assumption

Complementary angles give the same range only. Heights and flight times differ: the steeper launch goes higher and stays up longer.

Worked example

A projectile follows \(y = \sqrt3x - x^2/20\) (SI units, g = 10 m/s²). Find the launch angle, launch speed and range.

Show solution

Comparing with the standard form, tan θ = √3, so θ = 60°. Then \(g/(2u^2\cos^2\theta) = 1/20\) gives \(10/(2u^2 \times \tfrac14) = 1/20\), so u² = 400 and u = 20 m/s. Setting y = 0: \(x = 20\sqrt3 \approx 34.6\) m, which matches \(u^2\sin120^\circ/g\).

Worked example · Ratio

Two balls are launched at 20 m/s, one at 30° and one at 60°. Find their common range, their heights and their flight times, and check \(T_1T_2 = 2R/g\).

Show solution
  1. \(R = 400\sin60^\circ/10 = 20\sqrt3 \approx 34.6\) m for both.
  2. \(H_{30} = 400 \times \tfrac14/20 = 5\) m and \(H_{60} = 400 \times \tfrac34/20 = 15\) m. Sum = 20 m = u²/2g.
  3. \(T_{30} = 2(10)/10 = 2\) s and \(T_{60} = 2(10\sqrt3)/10 = 2\sqrt3 \approx 3.46\) s.
  4. \(T_1T_2 = 4\sqrt3 \approx 6.93\) s² and \(2R/g = 2(20\sqrt3)/10 = 4\sqrt3\). They agree.

Answer: R ≈ 34.6 m; H = 5 m and 15 m; T = 2 s and 3.46 s

More solved problem patterns
Worked example · Numerical

A ball is launched at 20 m/s at 45°. A wall 10 m away is 7 m high. Does the ball clear it? (g = 10 m/s²)

Show solution
  1. Range \(R = 400/10 = 40\) m.
  2. At x = 10 m: \(y = 10\tan45^\circ(1 - 10/40) = 10 \times 0.75 = 7.5\) m.
  3. 7.5 m > 7 m, so the ball clears the wall by 0.5 m.

Answer: Yes; it is 7.5 m high at the wall

Worked example · Assertion–Reason

Assertion (A): Projectiles launched at the same speed at θ and (90° − θ) have equal ranges.
Reason (R): \(\sin2\theta = \sin(180^\circ - 2\theta)\).

Show solution
  1. For 90° − θ, the range uses \(\sin(180^\circ - 2\theta)\).
  2. This equals \(\sin2\theta\), so the two ranges are equal.
  3. A is true and R is the exact reason.

Answer: Both true; R correctly explains A

Go deeper · extra explanation and derivations

Derivation of the trajectory

  1. From the horizontal motion, \(t = x/(u\cos\theta)\).
  2. Substitute into \(y = u\sin\theta\,t - \tfrac12gt^2\): \(y = x\tan\theta - \dfrac{g x^2}{2u^2\cos^2\theta}\).
  3. Factor out \(x\tan\theta\): \(y = x\tan\theta\left(1 - \dfrac{gx}{2u^2\sin\theta\cos\theta}\right) = x\tan\theta\left(1 - \dfrac{x}{R}\right)\).

Reading a given path \(y = bx - cx^2\): \(\tan\theta = b\), range \(R = b/c\), and maximum height \(H = b^2/4c\) (at x = R/2).

Complementary angles: what matches and what does not

For launch angles θ and 90° − θ at the same speed u:

  • Ranges are equal.
  • Heights: \(H_1 = u^2\sin^2\theta/2g\), \(H_2 = u^2\cos^2\theta/2g\). So \(H_1 + H_2 = u^2/2g\) and \(H_1H_2 = R^2/16\), giving \(R = 4\sqrt{H_1H_2}\).
  • Times: \(T_1T_2 = \dfrac{4u^2\sin\theta\cos\theta}{g^2} = \dfrac{2R}{g}\).
  • At 45° the two angles coincide and the range is the maximum, \(u^2/g\).

Clearing a wall

To check whether a ball clears a wall at horizontal distance d, put x = d into the trajectory and compare y with the wall’s height. This avoids finding the time separately. The form \(y = x\tan\theta(1 - x/R)\) is the quickest when R is already known.

Question patterns
  • “The trajectory is y = ax − bx². Find the range / maximum height / launch angle.”
  • “Two projectiles with the same speed have the same range. Their heights are H₁ and H₂. Find R.” (\(4\sqrt{H_1H_2}\))
  • “Ratio of heights / times for 30° and 60° launches.”
  • “Will the ball clear a wall of height … at distance …?”
Another common mistake

In \(y = x\tan\theta - gx^2/(2u^2\cos^2\theta)\) the denominator has \(\cos^2\theta\), not \(\cos\theta\). Missing the square gives the wrong speed.

Another common mistake

“Same range” does not fix the angle. Except at 45°, there are always two angles that give a range below the maximum.

Check the idea

4 Core

Horizontal launch and targets at another height

A horizontally launched projectile has zero initial vertical velocity. Its fall time is set by height and gravity; horizontal speed determines how far it travels during that time. Horizontal motion does not delay the vertical fall in the ideal model.

For an inclined launch from a platform, keep the initial vertical component in the equation and choose the positive root for the physical landing time. Measure the height relative to the target rather than switching origins midway.

Horizontal launch and targets at another height
\[ t=\sqrt{\frac{2h}{g}},\qquad R=u_x\sqrt{\frac{2h}{g}},\qquad v_y=-gt \]
Symbols and assumptions: h is launch height above the landing plane (m); uₓ is horizontal launch speed (m/s); t is landing time (s); R is horizontal range (m); vᵧ is vertical velocity with upward positive. These formulas assume horizontal launch, constant g and no drag.
Other useful formulas
Impact speed and direction
\[ v=\sqrt{u^2+2gh},\qquad \tan\varphi=\frac{\sqrt{2gh}}{u} \]
Symbols and assumptions: u horizontal launch speed (m/s); h height fallen (m); φ angle of the velocity below the horizontal at impact. No drag, constant g.
Path and angle relation
\[ y=\frac{gx^2}{2u^2},\qquad \tan\varphi=2\tan\alpha \]
Symbols and assumptions: x horizontal and y downward distance from the launch point (m); φ angle of velocity and α angle of displacement, both below the horizontal.
uvx = uvy = gtvφhR = u√(2h/g)tan φ = gt/u
After a horizontal launch, \(v_x\) stays equal to u while \(v_y = gt\) grows. The velocity tilts more steeply as the ball falls.
Watch the assumption

The final speed includes both horizontal and vertical components.

Worked example

A ball leaves a 20 m high platform horizontally at 5 m/s. With g=10 m/s², find its range.

Show solution

Time to fall is √(40/10)=2 s. Horizontal range is 5×2=10 m; vertical impact velocity is −20 m/s.

Worked example · Numerical

A plane flies horizontally at 100 m/s at an altitude of 500 m and releases a packet. Where does the packet land, and where is the plane at that moment? (g = 10 m/s², no drag)

Show solution
  1. Fall time: \(t = \sqrt{2h/g} = \sqrt{1000/10} = 10\) s.
  2. Horizontal distance covered by the packet: 100 × 10 = 1000 m ahead of the release point.
  3. The plane also moves 1000 m in 10 s, so it is directly above the packet when it lands.

Answer: 1000 m ahead of the release point, directly below the plane

More solved problem patterns
Worked example · Numerical

A ball is thrown from the top of a 20 m tower at 25 m/s, 37° above the horizontal. Find when and how far from the base it lands (g = 10 m/s², sin 37° = 0.6).

Show solution
  1. Components: \(u_x = 20\) m/s, \(u_y = 15\) m/s.
  2. Vertical, origin at the launch point, up positive: \(-20 = 15t - 5t^2\), so \(t^2 - 3t - 4 = 0\).
  3. \((t - 4)(t + 1) = 0\). Keep t = 4 s; the negative root has no meaning here.
  4. Horizontal distance: \(20 \times 4 = 80\) m. Impact speed: \(\sqrt{25^2 + 2(10)(20)} = \sqrt{1025} \approx 32\) m/s.

Answer: After 4 s, 80 m from the base

Worked example · Ratio

Ball P is thrown horizontally at speed u from height h. Ball Q is thrown horizontally at speed u from height 4h. Find the ratios of their flight times and ranges.

Show solution
  1. \(t = \sqrt{2h/g}\), so \(t \propto \sqrt h\): \(t_P : t_Q = 1 : 2\).
  2. Range \(= u t\) with the same u, so \(R_P : R_Q = 1 : 2\) as well.
  3. Four times the height gives only twice the time and twice the range.

Answer: Times 1 : 2, ranges 1 : 2

Go deeper · extra explanation and derivations

Path, impact speed and impact angle

Launch horizontally at speed u from height h, with the origin at the launch point and y measured downward.

  1. x = ut and y = ½gt². Eliminating t: \(y = \dfrac{g x^2}{2u^2}\), half of a parabola.
  2. At impact, \(v_x = u\) and \(v_y = \sqrt{2gh}\), so \(v = \sqrt{u^2 + 2gh}\).
  3. Angle of velocity below the horizontal: \(\tan\varphi = gt/u\). Angle of the displacement: \(\tan\alpha = y/x = gt/2u\). Hence \(\tan\varphi = 2\tan\alpha\) at every instant.

Launch at an angle from a height

Keep one origin at the launch point and one sign convention. For a launch at θ above the horizontal from height h:

\[-h = u\sin\theta\,t - \tfrac12gt^2\]

Solve the quadratic and keep the positive root. The horizontal distance is then \(u\cos\theta\,t\). The impact speed is \(\sqrt{u^2 + 2gh}\) for any launch angle, because energy conservation does not care about direction.

Objects released from moving carriers

A packet released from a plane flying horizontally at constant velocity keeps the plane’s horizontal velocity. With no drag it stays vertically below the plane while it falls. A passenger sees it fall straight down; a person on the ground sees a parabola. It lands ahead of the point above which it was released, by a distance \(u\sqrt{2h/g}\).

Question patterns
  • “A ball rolls off a table of height … and lands … away. Find its speed on leaving the table.”
  • “A bomb is released from a plane at height h flying at v. Where does it land relative to the plane?”
  • “Two balls are thrown horizontally from heights h and 4h with the same speed. Ratio of ranges / times.”
  • “The angle of the velocity with the horizontal on impact is …”
Another common mistake

A packet dropped from a moving plane does not fall straight down relative to the ground. It moves forward with the plane’s speed and lands ahead of the release point.

Another common mistake

Doubling the height does not double the range. Range ∝ \(\sqrt h\), so doubling h increases it by a factor \(\sqrt2\).

Check the idea

5 Exam

Projectile on an inclined plane

When a projectile is launched from an incline of angle α, take the x′-axis along the incline and the y′-axis perpendicular to it. Gravity then has two components: \(g\sin\alpha\) along the slope (downhill) and \(g\cos\alpha\) into the slope. Measure the launch angle θ from the incline.

For landing on an incline, choose axes along and perpendicular to the incline. Find time from the perpendicular return, then use it along the incline. The ordinary level-ground range formula does not apply.

Projectile on an inclined plane
\[ T=\frac{2u\sin\theta}{g\cos\alpha},\qquad R_{\rm up}=\frac{2u^2\sin\theta\cos(\theta+\alpha)}{g\cos^2\alpha} \]
Symbols and assumptions: u launch speed (m/s); θ angle between the launch velocity and the incline; α incline angle with the horizontal; g gravity (m/s²); T time of flight (s); R_up distance along the incline (m) when thrown up the slope. For a throw down the slope replace θ + α by θ − α. No drag.
Other useful formulas
Maximum range on an incline
\[ R_{\max,\rm up}=\frac{u^2}{g(1+\sin\alpha)},\qquad R_{\max,\rm down}=\frac{u^2}{g(1-\sin\alpha)} \]
Symbols and assumptions: u launch speed (m/s); α incline angle; R measured along the incline (m). Best launch at 45° ∓ α/2 from the incline.
Horizontal throw from the top of an incline
\[ t=\frac{2u\tan\alpha}{g},\qquad L=\frac{2u^2\tan\alpha}{g\cos\alpha} \]
Symbols and assumptions: u horizontal launch speed (m/s); α incline angle; t time to land (s); L distance down the incline (m).
Hitting the incline at right angles
\[ \cot\theta=2\tan\alpha \]
Symbols and assumptions: θ launch angle measured from the incline, thrown up the slope; α incline angle.
x′y′uθαlands here: range L along the slopegg sin αg cos α
Tilted axes: x′ along the incline, y′ perpendicular. Gravity splits into \(g\sin\alpha\) down the slope and \(g\cos\alpha\) into it. The launch angle θ is measured from the incline.
Watch the assumption

θ is measured from the incline, not from the horizontal. If the angle is given with the horizontal (say φ), use θ = φ − α for a throw up the slope.

Worked example

A ball is thrown at 20 m/s up a 30° incline, making 30° with the incline (60° with the horizontal). Find the time of flight and the distance along the incline at which it lands (g = 10 m/s²).

Show solution

\(T = 2(20)\sin30^\circ/(10\cos30^\circ) = 20/8.66 \approx 2.31\) s. \(R = 2(400)\sin30^\circ\cos60^\circ/(10 \times 0.75) = 200/7.5 \approx 26.7\) m. Check: horizontal distance \(= 20\cos60^\circ \times 2.31 = 23.1\) m, and \(23.1/\cos30^\circ = 26.7\) m.

Worked example · Numerical

A ball is thrown horizontally at 10 m/s from the top of a 45° incline. Find when it lands and how far down the incline (g = 10 m/s²).

Show solution
  1. Landing condition: \(\tfrac12gt^2 = ut\tan45^\circ\), so \(t = 2u/g = 2\) s.
  2. Horizontal distance = 10 × 2 = 20 m; vertical drop = ½ × 10 × 4 = 20 m.
  3. Distance along the incline \(= \sqrt{20^2 + 20^2} = 20\sqrt2 \approx 28.3\) m.

Answer: After 2 s, \(20\sqrt2 \approx 28.3\) m down the incline

More solved problem patterns
Worked example · Ratio

For a launch speed u on a 37° incline (sin 37° = 0.6), find the ratio of the maximum range up the incline to the maximum range down it.

Show solution
  1. \(R_{\rm up} = u^2/[g(1 + 0.6)] = u^2/1.6g\).
  2. \(R_{\rm down} = u^2/[g(1 - 0.6)] = u^2/0.4g\).
  3. Ratio = 0.4/1.6 = 1 : 4. Throwing downhill gains a lot because gravity helps along the slope.

Answer: 1 : 4

Worked example · Concept

A particle is thrown up a 45° incline. At what angle to the incline must it be launched so that it strikes the incline at right angles?

Show solution
  1. Striking perpendicularly means the velocity along the incline is zero on impact: \(u\cos\theta - g\sin\alpha\,T = 0\).
  2. Substitute \(T = 2u\sin\theta/(g\cos\alpha)\): \(u\cos\theta = 2u\sin\theta\tan\alpha\), so \(\cot\theta = 2\tan\alpha\).
  3. With α = 45°: cot θ = 2, so \(\theta = \tan^{-1}(1/2) \approx 26.6^\circ\) to the incline.

Answer: \(\tan^{-1}(1/2) \approx 26.6^\circ\) to the incline

Go deeper · extra explanation and derivations

Setting up the axes

  1. x′ along the incline (up the slope positive), y′ perpendicular to it.
  2. Initial velocity: \(u\cos\theta\) along x′, \(u\sin\theta\) along y′.
  3. Acceleration: \(-g\sin\alpha\) along x′ (when thrown up the slope), \(-g\cos\alpha\) along y′.
  4. Landing: y′ = 0, so \(u\sin\theta\,T - \tfrac12g\cos\alpha\,T^2 = 0\), giving \(T = 2u\sin\theta/(g\cos\alpha)\). The same T holds for a throw down the slope.
  5. Range: \(R = u\cos\theta\,T - \tfrac12g\sin\alpha\,T^2\), which simplifies to \(2u^2\sin\theta\cos(\theta+\alpha)/(g\cos^2\alpha)\). Down the slope, \(+\tfrac12g\sin\alpha T^2\) gives \(\cos(\theta-\alpha)\).

Setting α = 0 recovers the level-ground results. That is a good check on any incline formula.

Maximum range and special landings

  • Up the incline: \(R_{\max} = \dfrac{u^2}{g(1+\sin\alpha)}\) at \(\theta = 45^\circ - \alpha/2\) from the incline.
  • Down the incline: \(R_{\max} = \dfrac{u^2}{g(1-\sin\alpha)}\) at \(\theta = 45^\circ + \alpha/2\).
  • The best direction bisects the angle between the incline and the vertical.
  • Strikes the incline perpendicularly (thrown up the slope): the velocity along the incline must be zero at landing, \(u\cos\theta = g\sin\alpha\,T\). This gives \(\cot\theta = 2\tan\alpha\).

The most common form: horizontal throw from the top of an incline

A ball is thrown horizontally at u from the top of an incline of angle α. It lands when the drop equals the horizontal distance times tan α:

  1. \(\tfrac12gt^2 = ut\tan\alpha\), so \(t = 2u\tan\alpha/g\).
  2. Horizontal distance \(x = ut = 2u^2\tan\alpha/g\).
  3. Distance along the incline \(L = x/\cos\alpha = 2u^2\tan\alpha/(g\cos\alpha)\).

Here θ = α measured from the incline, and the general formula gives the same answer.

Question patterns
  • “A ball is thrown horizontally from the top of an incline of 37°/45° … Find where / when it lands.”
  • “Time of flight of a particle projected at θ to an incline of angle α.”
  • “Ratio of maximum ranges up and down an incline.”
  • “Condition for the particle to hit the incline perpendicularly.”
Another common mistake

The range on an incline is measured along the slope. If you find the horizontal distance x, divide by cos α to get the distance along the incline.

Another common mistake

Maximum range on an incline is not at 45° to the incline. It is at 45° − α/2 (up) or 45° + α/2 (down) from the incline.

Check the idea

6 Core

Relative velocity: rain and river crossings

In a plane, relative velocity is a vector difference. A swimmer’s velocity relative to water adds to the water’s velocity relative to ground. Rain appears tilted to a moving observer because the observer subtracts their own horizontal velocity.

The shortest crossing time occurs when all swimming speed is directed across the river; drifting is then allowed. To arrive directly opposite, aim upstream to cancel the current, which leaves a smaller across-river component.

Relative velocity: rain and river crossings
\[ \vec v_{A/G}=\vec v_{A/B}+\vec v_{B/G},\quad t_{\min}=\frac{d}{u},\quad t_{\rm opposite}=\frac{d}{\sqrt{u^2-w^2}} \]
Symbols and assumptions: A is swimmer, B water, G ground; d is river width (m); u is swimmer speed relative to water (m/s); w is current speed (m/s). The directly-opposite formula requires u>w and an upstream component equal to w.
Other useful formulas
Rain seen by a moving person
\[ \vec v_{R/M}=\vec v_R-\vec v_M,\qquad \tan\theta=\frac{v_M}{v_R}\ \ (\text{vertical rain}) \]
Symbols and assumptions: v_R rain velocity, v_M person’s velocity (m/s); θ angle of the apparent rain from the vertical. The umbrella is tilted toward the direction of walking.
Drift for a general heading
\[ x=\frac{(w-u\sin\theta)\,d}{u\cos\theta},\qquad x_{\min}=\frac{d\sqrt{w^2-u^2}}{u}\ \ (u
Symbols and assumptions: d river width (m); u swimmer speed relative to water (m/s); w current speed (m/s); θ heading measured upstream from the perpendicular.
Visual experiment

Aim upstream or arrive downstream

Choose a swimming angle and add the water velocity to the swimmer’s velocity. Watch the actual route across a river.

The equation walkthrough below explains this experiment. Interactive controls load when JavaScript is available.

Predict before you change an input

The shortest crossing time is obtained by aiming…

Use this in a question

A swimmer, boat or aircraft moves through a moving medium.

  1. Add the medium velocity to velocity relative to the medium.
  2. Use only the across-river component to find crossing time.
  3. Multiply along-river ground speed by that time for drift.
Why the equation works · optional
  1. 1

    Write relative velocity

    \[ \vec v_{\rm ground}=\vec v_{\rm swim/water}+\vec v_{\rm water/ground} \]

    The river carries the swimmer while the swimmer moves through the water.

  2. 2

    Resolve the ground components

    \[ v_x=v_r-v_s\sin\theta,\qquad v_y=v_s\cos\theta \]

    vᵣ is the stream speed and vₛ is swim speed, both in m/s. Positive θ aims upstream.

  3. 3

    Find crossing time and drift

    \[ t=\frac{w}{v_y},\qquad d=v_xt \]

    w is river width (m). Zero drift requires sin θ = vᵣ/vₛ, possible only when swim speed is at least the stream speed; equality cannot give a finite crossing time.

Model and symbols: River width = 40 m; uniform stream along +x. Swim speed is relative to water; θ is measured upstream from straight across. No current variation or acceleration.

Watch the assumption

Shortest time and shortest ground path are different optimisation questions.

Worked example

A swimmer has speed 5 m/s relative to water and the current is 3 m/s. For a 40 m river, find time to arrive directly opposite.

Show solution

The swimmer uses 3 m/s upstream and √(25−9)=4 m/s across. Time is 40/4=10 s. A minimum-time crossing would take 8 s but drift.

Worked example · Numerical

Rain falls vertically at 6 m/s. A cyclist rides east at 8 m/s. How fast does the rain hit her, and at what angle should she hold her umbrella?

Show solution
  1. \(\vec v_{R/C} = \vec v_R - \vec v_C = (-8\hat i - 6\hat j)\) m/s, with east as +x and up as +y.
  2. Relative speed \(= \sqrt{64 + 36} = 10\) m/s.
  3. Angle with the vertical: \(\tan\theta = 8/6\), so θ = 53°.
  4. The rain comes from the front (east), so the umbrella tilts forward by 53° from the vertical.

Answer: 10 m/s; tilt the umbrella forward at 53° to the vertical

More solved problem patterns
Worked example · Two conditions

To a man walking east at 3 km/h, rain appears to fall vertically. When he walks east at 6 km/h, it appears to fall at 45° to the vertical. Find the actual velocity of the rain.

Show solution
  1. Let the rain’s velocity be \(a\hat i - b\hat j\) (east +x, up +y).
  2. At 3 km/h: relative velocity \((a - 3)\hat i - b\hat j\) is vertical, so a = 3 km/h.
  3. At 6 km/h: relative velocity \(-3\hat i - b\hat j\) makes 45° with the vertical, so b = 3 km/h.
  4. Rain speed \(= \sqrt{9 + 9} = 3\sqrt2 \approx 4.24\) km/h, moving east and down at 45° to the vertical.

Answer: \(3\sqrt2\) km/h at 45° to the vertical, toward the east

Worked example · Assertion–Reason

Assertion (A): Two balls thrown at the same time from the same point with different velocities move apart along a straight line as seen from either ball.
Reason (R): Both have the same acceleration g, so their relative acceleration is zero.

Show solution
  1. Relative acceleration: \(\vec g - \vec g = 0\).
  2. So the relative velocity stays equal to the initial difference \(\vec u_1 - \vec u_2\).
  3. Constant relative velocity from a common start means the separation vector grows along one straight line. A and R are true and R explains A.

Answer: Both true; R correctly explains A

Go deeper · extra explanation and derivations
current wAB (directly opposite A)uwv = √(u² − w²)θsin θ = w/utime = d / (u cos θ)
To land directly opposite, the swimmer heads upstream so that the upstream part of \(\vec u\) cancels the current. The remaining across-river speed is \(\sqrt{u^2 - w^2}\).

Rain and the umbrella

The rain’s velocity as seen by a moving person is \(\vec v_{R/M} = \vec v_R - \vec v_M\). Hold the umbrella against this relative velocity.

  • Rain falling vertically at \(v_R\), person walking at \(v_M\): the rain appears to come from the front at \(\tan\theta = v_M/v_R\) to the vertical. Tilt the umbrella forward.
  • If the rain itself is slanted, the person can make it appear vertical by walking with the rain’s horizontal component.
  • Two-condition questions (“appears vertical at 3 km/h, at 45° at 6 km/h”) are solved by writing the rain’s velocity as \(a\hat i - b\hat j\) and using each condition once.

River crossing at a general heading

Let the river (width d) flow at w along +x and the swimmer’s speed relative to water be u, aimed at angle θ upstream from the straight-across direction.

  1. Across component: \(u\cos\theta\), so the crossing time is \(t = d/(u\cos\theta)\).
  2. Along the bank: \(w - u\sin\theta\), so the drift is \(x = (w - u\sin\theta)\,d/(u\cos\theta)\).
  3. θ = 0: least time \(d/u\), drift \(wd/u\).
  4. \(\sin\theta = w/u\): zero drift (needs u > w), time \(d/\sqrt{u^2 - w^2}\).
  5. If u < w the swimmer cannot reach the point opposite. The least drift is \(d\sqrt{w^2-u^2}/u\), found with \(\sin\theta = u/w\).

Two moving bodies

For two bodies, work in the frame of one of them. The relative velocity tells you the direction of approach; closest approach and “will they collide?” questions become straight-line problems. Two projectiles launched at the same time have the same acceleration g, so their relative acceleration is zero. Each sees the other move in a straight line at constant velocity.

Question patterns
  • “Rain falls vertically at … A man walks at … At what angle should he hold his umbrella?”
  • “To a man walking at 3 km/h rain appears vertical; at 6 km/h it appears at 45°. Find the true velocity of rain.”
  • “In which direction should the swimmer head to reach the point directly opposite? Find the time.”
  • “If the river flows faster than the swimmer, what is the least drift?”
Another common mistake

For vertical rain the umbrella is tilted forward, toward the direction of walking, because the rain appears to come from the front.

Another common mistake

Check whether the heading angle is measured from the bank or from the perpendicular. “120° with the current” and “30° upstream from the perpendicular” are the same heading.

Check the idea

7 Core

Uniform circular motion and centripetal acceleration

Uniform circular motion has constant speed but continuously changing velocity direction. The change in velocity points toward the centre in the small-time limit. This requires an inward acceleration even when the speed is constant.

Angular displacement measures rotation in radians. Speed equals radius times angular speed. The force providing inward acceleration may be tension, friction, gravity or a combination; centripetal force is a role of the net radial force, not an additional force.

Uniform circular motion and centripetal acceleration
\[ v=\omega r,\quad \omega=\frac{2\pi}{T},\quad a_c=\frac{v^2}{r}=\omega^2r \]
Symbols and assumptions: v is tangential speed (m/s); ω is angular speed (rad/s); r is radius (m); T is period (s); a_c is inward acceleration (m/s²). Uniform motion has no tangential acceleration.
Other useful formulas
Change in velocity after turning by θ
\[ |\Delta\vec v|=2v\sin\frac{\theta}{2} \]
Symbols and assumptions: v constant speed (m/s); θ angle turned. θ = 90° gives v√2, θ = 180° gives 2v, θ = 360° gives 0.
Centripetal acceleration from T or f
\[ a_c=\omega^2r=\frac{4\pi^2r}{T^2}=4\pi^2f^2r \]
Symbols and assumptions: r radius (m); T period (s); f frequency (Hz = rev/s); ω angular speed (rad/s).
Visual experiment

A changing direction is an acceleration

Follow an object around a circle. Its velocity is tangent; the acceleration arrow always points toward the centre.

The equation walkthrough below explains this experiment. Interactive controls load when JavaScript is available.

Predict before you change an input

Doubling speed at fixed radius makes the required acceleration…

Use this in a question

An object follows a circular path.

  1. Identify the radius and speed at the chosen point.
  2. Resolve real forces toward the centre.
  3. Set their inward resultant equal to mv²/r.
Why the equation works · optional
  1. 1

    Velocity follows the tangent

    \[ \omega=\frac vr \]

    Angular speed ω (rad/s) connects arc speed to radius.

  2. 2

    Compare nearby velocities

    \[ \frac{|\Delta\vec v|}{\Delta t}\to\frac{v^2}{r} \]

    The velocity changes because its direction changes, even though the speed stays constant.

  3. 3

    Find the required inward force

    \[ a_c=\frac{v^2}{r},\qquad F_{\rm net,in}=m\frac{v^2}{r} \]

    Centripetal names the inward resultant, not a new extra force. Identify which real force supplies it in the problem.

Model and symbols: Uniform circular motion; radius r in m and speed v in m/s. Vector lengths are scaled separately and labelled, so acceleration length is not a speed.

Watch the assumption

A constant speed does not mean a constant velocity vector.

Worked example

A particle moves at 6 m/s on a circle of radius 3 m. Find centripetal acceleration.

Show solution

a_c=36/3=12 m/s² toward the centre. Its angular speed is 6/3=2 rad/s.

Worked example · Numerical

A stone on a 0.5 m string is whirled in a horizontal circle at 2 revolutions per second. Find its speed and centripetal acceleration.

Show solution
  1. ω = 2πf = 4π ≈ 12.6 rad/s.
  2. v = ωr = 4π × 0.5 = 2π ≈ 6.28 m/s.
  3. \(a_c = \omega^2r = 16\pi^2 \times 0.5 = 8\pi^2 \approx 79\) m/s², about 8g, toward the centre.

Answer: v ≈ 6.28 m/s, \(a_c = 8\pi^2 \approx 79\) m/s²

More solved problem patterns
Worked example · Ratio

Particles A and B move in circles of radii r and 2r. Find \(a_A : a_B\) if (i) their periods are equal, (ii) their speeds are equal.

Show solution
  1. (i) Same period means same ω. \(a = \omega^2r \propto r\), so \(a_A : a_B = 1 : 2\).
  2. (ii) Same speed: \(a = v^2/r \propto 1/r\), so \(a_A : a_B = 2 : 1\).
  3. Always fix which quantity is held constant before choosing \(v^2/r\) or \(\omega^2r\).

Answer: (i) 1 : 2, (ii) 2 : 1

Worked example · Concept

A particle moves uniformly in a circle of radius r with speed v. Find the magnitude of its average acceleration over a quarter revolution.

Show solution
  1. After a quarter turn the velocity has turned by 90°: \(|\Delta\vec v| = 2v\sin45^\circ = v\sqrt2\).
  2. Time for a quarter turn: \(\Delta t = (2\pi r/v)/4 = \pi r/2v\).
  3. Average acceleration \(= v\sqrt2 \times 2v/(\pi r) = 2\sqrt2\,v^2/(\pi r) \approx 0.90\,v^2/r\). It is slightly less than the instantaneous value.

Answer: \(2\sqrt2\,v^2/(\pi r)\)

Go deeper · extra explanation and derivations
centreΔθv₁v₂v₁v₂Δv|Δv| = 2v sin(Δθ/2) ≈ v ΔθΔv points toward the centreso a = v·(dθ/dt) = v²/r inward
Velocities at two nearby points have equal length but different directions. Their difference \(\Delta\vec v\) points toward the centre, giving \(a = v^2/r\) inward.

Derivation: a = v²/r

  1. In a short time Δt the particle turns through Δθ. Its speed stays v, so \(\vec v_1\) and \(\vec v_2\) have equal length and differ in direction by Δθ.
  2. Draw them from one point: \(|\Delta\vec v| = 2v\sin(\Delta\theta/2) \approx v\,\Delta\theta\) for small Δθ.
  3. Divide by Δt: \(a = v\,\dfrac{\Delta\theta}{\Delta t} = v\omega = \dfrac{v^2}{r}\), using ω = v/r.
  4. As Δθ → 0, \(\Delta\vec v\) becomes perpendicular to \(\vec v\) and points to the centre. That is why it is called centripetal (centre-seeking).

What stays constant in uniform circular motion

  • Constant: speed, kinetic energy, angular speed ω, the magnitude of acceleration, the magnitude of momentum.
  • Changing: velocity, momentum and acceleration, all as vectors, because their directions turn.
  • Over half a revolution: displacement 2r, distance πr, \(|\Delta\vec v| = 2v\). Average velocity \(= 2r/(T/2) = 4r/T\); average speed \(= 2\pi r/T\).
  • Over a full revolution: displacement, \(\Delta\vec v\) and average velocity are all zero.

Using frequency and period

ω = 2π/T = 2πf. So \(a_c = \omega^2r = 4\pi^2r/T^2 = 4\pi^2f^2r\). For the hands of a clock: second hand T = 60 s, minute hand T = 3600 s, hour hand T = 43 200 s. The ratio of the angular speeds of the minute and hour hands is 12 : 1.

Question patterns
  • “A stone tied to a string of length … is whirled at … rev/s. Find its centripetal acceleration.”
  • “The change in velocity after half a revolution / a quarter revolution is …”
  • “Ratio of angular speeds of the hour and minute hands.”
  • Multi-select: which quantities remain constant in uniform circular motion.
Another common mistake

Average acceleration over a finite arc is not \(v^2/r\). Over a quarter turn it is \(v\sqrt2/(T/4)\), which works out to \(2\sqrt2\,v^2/(\pi r) \approx 0.9\,v^2/r\).

Another common mistake

Revolutions per minute must be converted: ω (rad/s) = 2π × rpm / 60. Forgetting the 2π is the commonest numerical slip.

Check the idea

8 Exam

Nonuniform circular motion

When speed changes on a circular path, acceleration has an inward component that changes direction and a tangential component that changes speed. These two components are perpendicular, so their magnitudes combine by Pythagoras.

Angular acceleration is the time rate of change of angular velocity. For a fixed radius, it determines tangential acceleration. Keep radial force balance separate from the tangential equation when a body moves around a vertical circle.

Nonuniform circular motion
\[ a_t=\frac{dv}{dt}=r\alpha,\quad a_r=\frac{v^2}{r},\quad a=\sqrt{a_t^2+a_r^2} \]
Symbols and assumptions: a_t and a_r are tangential and inward accelerations (m/s²); r is fixed radius (m); α is angular acceleration (rad/s²); v is speed (m/s); a is total magnitude. The radial and tangential unit directions change with position.
Other useful formulas
Constant angular acceleration
\[ \omega=\omega_0+\alpha t,\quad \theta=\omega_0t+\tfrac12\alpha t^2,\quad \omega^2=\omega_0^2+2\alpha\theta \]
Symbols and assumptions: ω₀, ω initial and final angular speed (rad/s); α angular acceleration (rad/s²), constant; θ angle turned (rad); t time (s).
Radial acceleration when starting from rest
\[ a_r=2\theta\,a_t \]
Symbols and assumptions: aₜ constant tangential acceleration (m/s²); θ angle turned from rest (rad); aᵣ radial acceleration (m/s²) at that angle.
at = dv/dtar = v²/raβspeed increasing:at points along va = √(at² + ar²)tan β = at / ar
When the speed changes, \(\vec a\) is the sum of a tangential part (changes the speed) and a radial part (turns the velocity). It no longer points at the centre.
Watch the assumption

The total acceleration is not the ordinary sum a_t+a_r.

Worked example

A body has tangential acceleration 3 m/s² and radial acceleration 4 m/s². Find total acceleration.

Show solution

The perpendicular components give √(9+16)=5 m/s². Its direction makes tan⁻¹(3/4) with the inward radial direction.

Worked example · Numerical

A car moves on a circular track of radius 100 m. At one instant its speed is 20 m/s and is increasing at 3 m/s². Find its acceleration.

Show solution
  1. \(a_r = v^2/r = 400/100 = 4\) m/s², toward the centre.
  2. \(a_t = 3\) m/s², along the velocity.
  3. \(a = \sqrt{16 + 9} = 5\) m/s².
  4. Direction: \(\tan\beta = 3/4\), so β = 37° from the radius, leaning forward.

Answer: 5 m/s² at 37° to the inward radius

More solved problem patterns
Worked example · Ratio

A particle starts from rest on a circle and has constant tangential acceleration. Through what angle has it turned when its radial and tangential accelerations become equal? What is \(a_r/a_t\) after one revolution?

Show solution
  1. \(v^2 = 2a_t s = 2a_t r\theta\), so \(a_r = v^2/r = 2\theta a_t\).
  2. \(a_r = a_t\) when 2θ = 1, that is θ = 0.5 rad (about 29°).
  3. After one revolution θ = 2π, so \(a_r/a_t = 4\pi \approx 12.6\).

Answer: 0.5 rad; 4π after one revolution

Worked example · Numerical

A wheel speeds up uniformly from rest to 20 rad/s in 4 s. Find its angular acceleration and the number of revolutions it makes.

Show solution
  1. α = (20 − 0)/4 = 5 rad/s².
  2. θ = ½ × 5 × 4² = 40 rad.
  3. Revolutions = 40/2π ≈ 6.4.

Answer: α = 5 rad/s², about 6.4 revolutions

Go deeper · extra explanation and derivations

Direction of the total acceleration

The total acceleration makes angle β with the inward radius, where \(\tan\beta = a_t/a_r\).

  • Speed increasing: the acceleration leans forward of the radius (toward the velocity).
  • Speed decreasing: it leans backward.
  • Uniform motion: β = 0, purely radial. A straight line (r → ∞): purely tangential.

The angle between \(\vec a\) and \(\vec v\) is 90° − β when speeding up and 90° + β when slowing down.

Speeding up from rest: radial part grows

With constant \(a_t\) from rest: \(v = a_t t\), so \(a_r = a_t^2t^2/r\) grows with time. In terms of the angle covered, \(v^2 = 2a_t(r\theta)\) gives

\[a_r=2\theta\,a_t\]

So the two parts are equal after half a radian, and after one full revolution (θ = 2π) the radial part is \(4\pi a_t\). The total acceleration changes direction continuously even though \(a_t\) is constant.

Angular kinematics

For constant angular acceleration α the straight-line equations carry over with θ for s, ω for v and α for a:

  • \(\omega = \omega_0 + \alpha t\)
  • \(\theta = \omega_0t + \tfrac12\alpha t^2\)
  • \(\omega^2 = \omega_0^2 + 2\alpha\theta\)

Number of revolutions = θ/2π. The links to linear motion are \(v = r\omega\) and \(a_t = r\alpha\).

Question patterns
  • “A car moves on a circular track at … and its speed increases at … Find the net acceleration.”
  • “v = kt on a circle of radius r. Find the acceleration at time t.”
  • “A particle starts from rest with constant tangential acceleration. Ratio \(a_r/a_t\) after one revolution.” (4π)
  • Statement questions on which component changes speed and which changes direction.
Another common mistake

A body that starts from rest on a circle has zero radial acceleration at that instant, but it is not in “uniform” motion. Its acceleration is purely tangential at t = 0.

Another common mistake

The tangential part changes the speed only; it does not turn the velocity. The radial part turns the velocity only; it does not change the speed.

Check the idea

Chapter check

Explain each formula’s symbols and conditions without looking. Solve the examples before revealing their steps, then use chapter practice to check what needs revision.